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Monsen

Monsen

About

Username
Monsen
Joined
Visits
660
Last Active
Roles
Administrator
Points
8,858
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
Badges
27

Latest Images

  • Community Atlas Project - Download information - Contributions Welcome

    So, I put together a video showing how I prepare atlas maps and discuss some of my tools. It is a bit on the longish side, but I suppose it could be interesting for some.

    The sound is not perfect unfortunately, something up with my mic config. I'll get that sorted for my next video, but it is still fully watchable.


    Note that the reason Sue's map was wrongly scaled here was that she though the city was in metric scale, which is quite understandable because it is actually started on a metric template, but the sizes of all buildings and symbols used are in imperial, something I hadn't noticed before the contest.

    Loopysue[Deleted User]WyvernWeathermanSwedenLoreleijmabbottEdEFrostyliveinsurnaceinfo
  • WIP Commission, Ancient Tombs

    The symbol won't update in the symbol catalog when you edit the symbol in the map. Editing a symbol in the map won't affect the global symbol catalog.

    You can click the :ICON_DRAWING: button to have the symbol catalog show the symbols in the current map.

    (Also keep in mind the symbol catalog window does not react to changes dynamically, it only updates when you manually force it to, such as by re-loading the symbol catalog or toggling symbols in map.)

    jmabbott
  • Where to look for the CA107 symbols

    Since those two issues are part of the same style, everything is grouped together under the CA106 banner. If I remember correctly, CA106 itself didn't come with any tokens at all, all of those where added to the style by CA107.

    The tokens comes in two varieties, full color, and monochrome. I am not usre why, but the monochrome version doesn't seem to be in the symbol catalog for some reason, but you can find them if you point your symbol catalog window to @Symbols\Maps\Ancient Realms\Sites to load the .png's directly instead of the symbol catalog.

    QuayuazueLoopysueMaidhc O Casain
  • How would you create a fantasy port/harbour rpg battlemap?

    Looks like a typical dungeon-style maps (DD3 or SS4).

    My best advice when starting out is to make sure to scale the map correctly from the start. Many people mess up and try to scale their maps in inches, pixels or other weird mesaurments, but keep in mind that map scale in CC3+ should be set to real world units, so if that grid visible in your map is a typical 5' grid, you should make the map 125 by 75 feet (if I counted the grids correctly). (If it is in meters, just start a metric map instead an input the proper metric distance)

    Loopysuenxsnexus
  • Problems with CC3+ 3.94 crashing...

    Not really related to crashing, but that image of yours isn't the best to trace. You don't really want those narrow rivers represented as holes in your landmass. Same with lakes really. (There are some advantages to doing it that way, but in general it complicates things.)

    Honestly, I am a bit confused about that image, my mind can't really process it. If the white is water, your landmass in black loos really odd with those straight water section north and south, and if the white is landmasses, then what is the white lines? But in general, when you are using traced, you'll want to start with just the landmasses. Ocean and rivers can then be made as a separate polygon in a separate pass.

    Loopysue