Avatar

Ricko Hasche

Ricko Hasche

About

Username
Ricko Hasche
Joined
Visits
4,077
Last Active
Roles
Member
Points
8,039
Birthday
February 7, 1977
Location
merlo san luis argentina
Rank
Mapmaker
Badges
20

Latest Images

  • Fast Marshes Tutorial

    this one is about marshes and wet areas mr quenten, how to give them a honest visual without using marsh fill style at begining or use marsh/swamp default terrain during the draw

    This is same effect/technique ive used in elven Comune to make the rice fields on comunity atlas

    [Deleted User]
  • Fast Marshes Tutorial

    13 - Add the interesting points (ruins, cave, village etc) and in 5 minutes your map is ready to game 🌹

    [Deleted User]LoopysueMapjunkieLautipablo gonzalezarsenico13Daniel Pereda De Pablo
  • Fast Marshes Tutorial

    11 - Refresh

    Note: Ocean usually comes with the Edge fade inner effect, if you have to create your Sea LAKE sheet, don't let the Edge fade inner effect be included in this new sheet. It gives it a much more realistic look.

    LoopysueLautiJuanpi
  • Fast Marshes Tutorial

    9-now the little secret.

    as the fill style of this drawing is not ocean, I can move Sheet Ocean below sheet Land (easier). In case you have Ocean as the base of your initial Fill Style, no problem, Create a SHEET SEA LAKE/MARSH/POOL etc and move that sheet below Sea (original) and LAND, and work on it.

    Sometimes the same thing happens when CC3 switches to SEA normal instead of SEA LAKE, as in the previous example of SYMBOLS TREES.

    LoopysueLauti
  • Fast Marshes Tutorial

    6 - Create SYMBOLS TREES GRASS sheet, and place it above SYMBOLS BACK sheet. Select this sheet to work with and choose Scrub icon (grass).

    VERIFY if CC3 keeps the SYMBOLS TREES GRASS sheet or if it simply switches - it happens a lot to me - to the SYMBOLS TREES Sheet. In case of change, Select SYMBOLS TREES GRASS again

    LoopysueLautiJuanpi