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Ricko Hasche

Ricko Hasche

About

Username
Ricko Hasche
Joined
Visits
4,072
Last Active
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Member
Points
8,032
Birthday
February 7, 1977
Location
merlo san luis argentina
Rank
Mapmaker
Badges
20

Latest Images

  • Shablov village on ravenloft mood

    post processing on lightroom

    JimProflo1
  • Community Atlas - Elen Daelarion - Foranwe

    tryed to use stone bridges from schley dungeon style?

    [Deleted User]
  • Quo Vadis Monthly Symbols?

    I joined my 3 posts (one of them with successive additions) into one to make it easier.

    I separated by subfolder of the program.

    I hope it's easier.

    All are OVERLAND related:

    Default Terrain:

    sky effects (sunset, sun, moon, cloudy etc)

    stone streets/roads (similar to citys/dungeons using schley style) .

    Scrub grass are squared, this is dificult to make "round" effects like following mountains/rivers

    Lava Ground and Ashes Ground

     Default Road:

    Default River/water: more water colors like dungeon style

    Borders/Political:

    Some Birds flying in different positions, alone or togheter, like swalow group - good for aerial visual among clouds.

    Rainbow

    Wind roses option - growing in vector style to make more easy apply on map.

    Icon Cartouches to insert words and/or text inside.

    Dragons, Reptiles, beholder, airship zepelim , Tarrasque, Spider, Boar, elephant, lion, harpy

    Multicolor Heraldics

    Minerals/Mountain:

    Mountains:

    One more cavern, that with 2 peaks around entrance are very dificult to paste close (do multiple entrances) one and another.

    1 or 2 more clouds image.

    high waterfall (like mountain waterfall icon without mountain)

    Natural Features:

    bowl-shaped cliffs - mostly them are convex. except the straight one.

    Also Cliffs like Spectrum Overland have with infinite visual poiting north. Very usefull to maps north orientated.

    Craters like Spectrum Overland Style

    Structures:

    mine entrance

    Roman/Greek Style & Chinese/Japanese

    Orthodox structures

    Adobe structures (example yemen buildings)

    bee/wasp/bug earth nest

    Diferent Head/statues like Moai, sphinx etc

    Wood palisade rounded and squared and Wood watch Tower

    Rounded Stone Wall, Tower and Gate + wall.

    Menhir and more types pinnacle (such rounded one)

    Floating Island/Mountain

    gnome structures

    HOBBIT STRUCTURES!!! 😍

    Single Hut Structure

    Graves

    Pillars Ruins

    Temple Ruins

    Tower Ruins (maybe when release a set images - like Japanese for ex. same images in good condition and ruined ones).

    Docks

    Horizontal curved Bridge

    Horizontal Straight bridge

    watermill

    market icon

    Vegetation:

    Icon Scrub grass are squared, this is dificult to make "round" effects like following mountains/rivers

    Flowers and brushes (can use the small one Jungle fill 1, but dont have Brush aspect).

    perharps use same icon from scrublands to make a default terrain with this view. will be very useful on big maps.

    Stones (as par lindstrom style)

     

    More Creepy stuffs such cimiterys, tomb, gravestones, old church, ruined temple, profane sites are always welcome.

    And create Post apocalypse/steam punk style Cartographer month content to merge with his style and take advantage of hundreds of symbols already existent (mountains, ruins, vegetacion etc) from the Medieval Overland Style.

    Demon/Underworld and/or (togheter) Other Planes structures (perharps consider this and monthly content on annual cartographer)

    JimP[Deleted User]MonsenBidmaronLautiAleDadelia hernandezMapjunkie
  • Fast Marshes Tutorial

    In this elven comune you can notice that the Inner fade effect is much more pronounced.

    Loopysue[Deleted User]MapjunkieLautiJimPDaniel Pereda De Pablo
  • Fast Marshes Tutorial

    this one is about marshes and wet areas mr quenten, how to give them a honest visual without using marsh fill style at begining or use marsh/swamp default terrain during the draw

    This is same effect/technique ive used in elven Comune to make the rice fields on comunity atlas

    [Deleted User]