Royal Scribe
Royal Scribe
About
- Username
- Royal Scribe
- Joined
- Visits
- 4,485
- Last Active
- Roles
- Member
- Points
- 1,745
- Birthday
- February 5, 1968
- Location
- San Francisco, California
- Real Name
- Kevin
- Rank
- Mapmaker
- Badges
- 12
Reactions
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[WIP] Town of Kukaar (Ancient Cities Annual)
Busy day, so I'm just now getting a chance to get back to this. Don, did you mean something like this, where the foundational towers would extend from the riverbank to rise above the bridge, like the towers of the Golden Gate Bridge, for example?
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[WIP] Town of Kukaar (Ancient Cities Annual)
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[WIP] Town of Kukaar (Ancient Cities Annual)
Okay, here's the next iteration of the map. Most of the Random Streets buildings have been replaced by individual building symbols. I think I fixed domes on the river towers and the tower a little southeast of the map's center. (I was originally thinking it might be a mage's tower but now I think it would serve as a columbarium.
In my campaign world, this is a very old map of town (or small city) about 3,000 years before the present time. The religion, the Akh'Barad, is loosely inspired by Egyptian mythology.
I haven't really labeled anything. There isn't really room on the map, though I could move the inscribed characters on the right side and have a small legend there for just a few of the key buildings.
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[WIP] Town of Kukaar (Ancient Cities Annual)
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[WIP] Town of Kukaar (Ancient Cities Annual)
Yup, I figured that out through trial and error, and the stacking works great. It’s the automated buildings from Random Streets that look different. I thought if I kept those ones to separate neighborhoods, it would look like new v old construction, but now I’m just using those ones as special buildings. Almost ready to unveil the next round but my day job keeps interrupting! 😉 I should be able to post the next draft in a few hours.