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Royal Scribe

Royal Scribe

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Royal Scribe
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Birthday
February 5, 1968
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San Francisco, California
Real Name
Kevin
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Mapmaker
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  • [WIP] The Wizard of Schley

    I've been using DD3 symbols for interior furnishings lately because they are a better fit as a supplement to dungeon styles like Creepy Crypts. But I just had to play with Mike Schley's latest symbols (especially the astrolabe!), including some like the cliff symbols as well as the Stairs and Steps from last year's annual. I'm calling it this tower the Wizard of Schley...

    (However, I just realized that although I have interior stairs going down, I haven't designed the basement yet. I will do that tomorrow.)

    From Above

    On the roof of his tower, the wizard paint the landscape by day and study the stars at night. He's also planted a little herb garden up here. The stairs to reach the roof are in the western tower; the southeastern tower is a chimney.

    First Floor

    This floor is principally used to receive guests, especially adventurers seeking to buy potions and scrolls, or to have curses removed, magical items identified, prophesies interpreted, or their destination scried upon to scope it out. He has set it up to impress and intimate guests, with an ornate throne for himself. Most of the magical devices that he might need for the typical visitors are available here.

    Second Floor

    The second floor is the wizard's main living space, with a kitchen and spacious dining area. The roof of the gatehouse can be accessed from here, and the wizard has set up a table and chairs here for outdoor dining on nice afternoons and evenings.

    Third Floor

    This is the wizard's bedchamber, bath, and private office. The main interior stairs end here, but a spiral staircase in the western tower continues up.

    Fourth Floor

    This is the wizard's workshop and summoning chamber. The tower stairs continue from here to the roof.


    QuentenLoopysueGlitchC.C. CharronRyan ThomasLordEntrailsGeorge
  • Live tutorial suggestions

    Sometimes YouTube allows for creating automated transcripts, I assume using the same technology for their automated captions. I’ve toyed with the idea of seeing whether I take one of the Lives, clean it up, and create an index of where to find particular commands and functions. Seems daunting, though. I imagine it would take a lot of time for one video, even with automation, and there are of 200 Live videos!

    RetailPleb
  • [WIP] Lair of the Red Wyrme

    I love how Ricko slips in little Easter Eggs in his maps. Had to do one myself!

    Don Anderson Jr.Quenten
  • [WIP] Lair of the Red Wyrme

    Wanted to try out the new Sort All Symbols function (which you can get by simply reinstalling CC3+), and since it works best with overland maps, I wanted to do a dragon's lair in the Mike Schley style. This is just a quickie - still need to see if there are weird things that need to be manually sorted by shifting onto different sheets, or camouflaged with foliage.


    LoopysueGlitchMonsenRyan ThomasRicko
  • Live tutorial suggestions

    In one of the recent Live video tutorials, Ralf asked for suggested topics for future Lives, as many of the mapping styles and annuals have been done. I thought I would create a thread here where people could add their suggestions.

    Before adding my own, I wanted to mention (for the sake of completeness) the request from someone else for a tutorial about OSR Dungeons from the 2015 annual.

    My request is to learn more about creating and using house symbols.

    I'm not talking about the City Designer tools for creating houses, or drawing streets of houses. Ralf has shown that in a lot of tutorials (shown in this screengrab), such as the Big City Project tutorials from a few years ago, among others.

    I am specifically curious about creating house symbols. They come with a shading file that I am curious about, and they respond to sheet effects in ways that many other symbols don't.

    Here are some screen grabs of the symbols with the shading files to explain what I'm referring to:

    What are those shading files for? (I understand it has to do with how the building reacts to the global sun, but I am curious to learn more.)

    These buildings respond to sheet effects that (usually) don't affect other symbols. For example, here's a mockup I did for use on this forum only* showing the RGB Matrix effect on building symbols from different styles. I also included some non-building symbols to show how the RGB Matrix doesn't always work on them (though apparently it does work on some but not all of Mike Schley's symbols).

    Anyway, a tutorial on how these buildings work and how to create building symbols would be different and super informative.

    If folks have other ideas for Live videos they'd like to see, maybe this thread can be used for those suggestions.

    Thanks!

    * Please don't share this mockup outside of this forum, as it is a violation of the End User Licensing Agreement to share images of rows of CC3 symbols, as they could be used to steal ProFantasy's intellectual property. Admins: please delete this image or thread with my apologies if it itself would be considered a violation of the EULA.

    Don Anderson Jr.ScottAroflo1Ryan Thomas