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Royal Scribe

Royal Scribe

About

Username
Royal Scribe
Joined
Visits
4,474
Last Active
Roles
Member
Points
1,739
Birthday
February 5, 1968
Location
San Francisco, California
Real Name
Kevin
Rank
Mapmaker
Badges
12

Latest Images

  • [WIP] Haunted Mansion

    No, they’re actually Fog symbols from Creepy Crypts! I had to make them 4 times larger because they’re sized for a dungeon, not a city.

    Ricko Hasche
  • [WIP] Haunted Mansion

    Slight tweak. I started to work on the interiors, but as I was working on the church, I decided that I really needed to add a few belltowers because it was the only place I could work out getting stairs up to the balcony at the rear (entrance side) of the church. Added some labels while I was at it, but only on the daytime map. Maybe I will be able to get some interiors posted before the end of the weekend.


    Ricko HascheLoopysueMonsenGlitch
  • [WIP] Swamp Witch

    Tweaked the Marine Dungeons version a bit: darkened the deeper water a little more, added a few dead trees, added more algae, and a few more bones.


    LoopysueBrian RansomRicko HascheCalibre
  • [WIP] Swamp Witch

    The third version uses Marine Dungeons as the basis, with stumps (and snakes) coming in from Creepy Crypts and trees coming in from Forest Trail. This has the best waves and ripples, naturally. I tried to darken the water a bit by using patches of the Water Deep and Water Deepest drawing tools, and then applying some effects to that sheet (specifically, using the RGB Matrix to make the deeper waters sepia toned, and then the Adjust Hue/Saturation effect to change the lightness by -15%. I should probably add more algae floating on top.


    Anyway, these more mostly just for fun. I don't currently have a specific plan for them, but I wanted to see if I could create a swamp with current assets/techniques. Still hoping for a Jungle/Swamp annual some day. 😉

    LoopysueMonsenMapjunkiezace66QuentenRicko Hasche
  • [WIP] Swamp Witch

    For Forest Trail, I had to bring in the cottage from Darklands City, and the bones/debris from DD3. I struggled with two things: the riverbed and the ripples around trees growing in the water. For the ripples, I used the rapids symbols that come with the annual. For the riverbed, I tried three different versions.

    Here are all three together:

    The first version uses the riverbed fill from the annual. It doesn't look particularly swampy to me, though.

    The second version uses a mud fill from the Forest Trail annual:

    The third version uses a mud from Creepy Crypts:

    I like the mud from the second two, but I'm not sure it's clear that the trees are growing out of muddy water and not just mud. Maybe if I added more waves, or played with the water effects?

    LoopysueMonsenzace66Ricko HascheBrian Ransom