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Royal Scribe

Royal Scribe

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Royal Scribe
Joined
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Member
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2,157
Birthday
February 5, 1968
Location
San Francisco, California
Real Name
Kevin
Rank
Mapmaker
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13

Latest Images

  • [WIP] Swamp Witch

    The third version uses Marine Dungeons as the basis, with stumps (and snakes) coming in from Creepy Crypts and trees coming in from Forest Trail. This has the best waves and ripples, naturally. I tried to darken the water a bit by using patches of the Water Deep and Water Deepest drawing tools, and then applying some effects to that sheet (specifically, using the RGB Matrix to make the deeper waters sepia toned, and then the Adjust Hue/Saturation effect to change the lightness by -15%. I should probably add more algae floating on top.


    Anyway, these more mostly just for fun. I don't currently have a specific plan for them, but I wanted to see if I could create a swamp with current assets/techniques. Still hoping for a Jungle/Swamp annual some day. 😉

    LoopysueMonsenMapjunkiezace66QuentenRicko
  • [WIP] Swamp Witch

    For Forest Trail, I had to bring in the cottage from Darklands City, and the bones/debris from DD3. I struggled with two things: the riverbed and the ripples around trees growing in the water. For the ripples, I used the rapids symbols that come with the annual. For the riverbed, I tried three different versions.

    Here are all three together:

    The first version uses the riverbed fill from the annual. It doesn't look particularly swampy to me, though.

    The second version uses a mud fill from the Forest Trail annual:

    The third version uses a mud from Creepy Crypts:

    I like the mud from the second two, but I'm not sure it's clear that the trees are growing out of muddy water and not just mud. Maybe if I added more waves, or played with the water effects?

    LoopysueMonsenzace66RickoBrian Ransom
  • [WIP] Haunted Mansion

    Okay, I think this is set before starting on the interiors. For the daytime version, I removed the stained glass window reflections and the fog. For the nighttime version, I copied in the walkways, fountain, benches, statues, ivy (on the northern side of the northern wall), and flower box that I had added to the daytime version of the church plaza.

    Daytime

    Nighttime


    LoopysueJeff BRickoQuentenJuanpiShessar
  • [WIP] Haunted Mansion

    Here's a look at it at night, with lights added. I experimented with adding a moon like Jeff B did with his contest entry, but it was creating weird banding effects that I couldn't resolve. Instead, I played with the Shadow-Transparency in the Global Sun settings.

    This is 35:

    This is 50:


    QuentenLoopysueGlitchRicko
  • [WIP] Haunted Mansion

    Round 3! These fog symbols are scaled at x4.


    MonsenLoopysueseycyrusRicko