Avatar

Royal Scribe

Royal Scribe

About

Username
Royal Scribe
Joined
Visits
8,374
Last Active
Roles
Member
Points
3,073
Birthday
February 5, 1968
Location
San Francisco, California
Real Name
Kevin
Rank
Mapmaker
Badges
16

Latest Images

  • Watabou City REVISED (annual 157)

    Ralf did a Live video where he designed crenellations using a line style. (Has some odd effects when drawing circular crenellations on a round tower, though.)

    https://www.youtube.com/watch?v=XnjFECIl7ZU

    Quenten
  • Trying to create a simple style

    I agree with Kertis. I don’t think the mountains need to pop. The beauty in this map is in its subtlety. It’s lovely. You could slightly darken them if you wanted, but I think they would well as they are.

    C.C. Charron
  • Mars Ultor

    Yes, Marine Dungeons was the foundation of this temple, though I ended up importing other fills from all over the place. I picked that style because I loved the Marine Dungeons’ columns. The walls surrounding the fountain and the barbecue pits are also from Marine Dungeons, as is the blue tiles in the fountain and many of the fills. I also imported fills from Creepy Crypts and Forest Trail, among others.

    LoopysueJimP
  • Torstan Holy Head Sewers

    I have been working on a sewer system where although I’m using Imperial measurements, there are sections of the map where I am placing symbols by hand instead of using the connecting symbols. If you have snaps turned on, it goes pretty quickly.

    JimP
  • FT3+ to CC3+ export with style?

    For me, the "Change Like Draw Tool" option under the "Change Properties" button was a game-changer. I describe it a little in this thread.

    Basically, I copied the coastline from a Jerion-style export into the new file and then used "Change Like Draw Tool" to change it to the Land tool. I then copied a few of the intermediate contour lines and changed them as well -- you can either change them to your new style's contour tool, or a Solid 10 gray or Solid 10 white if you want it darker or lighter than the existing terrain, or change to the hills fill.

    Just be careful about doing too many of the contours, because it will make the files massively large. (Perhaps there's a trick to reducing that that I don't know about, like maybe exploding the contours? I dunno, lots more for me to learn.)

    LoopysueJackTheMapper