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Quenten

Quenten

About

Username
Quenten
Joined
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Member
Points
2,246
Birthday
November 29, 1950
Location
Australia
Real Name
Quenten Walker
Rank
Mapmaker
Badges
15

Latest Images

  • FT3 to CC3+ as per recent Live Mapping Tutorial

    I was really impressed with this video, as it has made things a lot easier for me to translate FT3 world to s CC3+ style I like. Thanks Ralf.

    In my example below, I have decided to translate a FT3 section to a Pete Fenlon Style (revisited), but I have also used the rivers that were created in the FT3 map.

    Here is the FT3 map:

    Here is the translation to Pete Fenlon, and it was SO easy. Again, thanks Ralf.

    Obviously not completed.

    Here is an insert.


    Royal ScribeLoopysueJimPRicko HascheRalf
  • Egg Hunt!

    Wow, what a fascinating world. Thanks for sharing

    Royal Scribe
  • Very Minor Interface Tweaks

    First: When choosing Shaded Polygon by Edge in the Polygon drop down menu, it is a bit annoying to then have to type in editshading (if you even remember the command) in the command line - could editshading also be part of the dropdown menu?

    Second: When choosing fractal polygon or polygon line, can a drop down menu option (ie right click) be added to edit the fractalise inputs.

    Third: Could drop down menu (right click) on the erase button be added to just erase the top entity of the selection. Sometimes there are unintended duplicates. While I can deal with these by first clicking the top visual edit button, then Del then P, it would be so much quicker if I could just delete the top entity of the selection where I have had accidentally created multiple copies.

    Finally, can the List command produce an output with about double the font size, and also perhaps a bigger window as well.

    These are the most common procedures I use that would help a lot if put as drop down menus.

    Royal ScribeJimP
  • Assistance with Map Overview Export

    I am interested in why you have had so much trouble doing this city, when i have done several cities far larger with less problem. I would be interested in why you have had this problem and I have not - is it because you are using vector symbols rather than pngs? What do other people think.

    Here are the links to two bigger cities I did for the Atlas.

    Browse Maps - Archesyne - ProFantasy Community Atlas (monsen.cc)

    Browse Maps - Torstan - ProFantasy Community Atlas (monsen.cc)

    JimP
  • WIP - The Reach of Kingsland

    Love the shields - did you make them, or get them ready made from somewhere?

    Royal ScribeJackTheMapper