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Quenten

Quenten

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Username
Quenten
Joined
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2,198
Birthday
November 29, 1950
Location
Australia
Real Name
Quenten Walker
Rank
Mapmaker
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15

Latest Images

  • [WIP] Community Atlas - Eknapata Desert

    The road setting could be edited to make the dashes a little smaller (not thinner, just smaller). To do this, go into the Lines menu, edit by setting the pattern length to a different figure, and see what you like best. I have been doing this a lot lately.

    Also see this discussion: Command Spotlight - Line Styles and Properties — ProFantasy Community Forum

    Royal Scribe
  • [WIP] Community Atlas Competition - Artemisia - Spiros Isle - Aretizo village

    Here are the map notes.

    Aretizo Village

    This small fishing village, on the south-west coast of Spiros Isle, has a population of 429 souls. Its claim to fame is the annual haul of garum fish when they swarm near the Iamexos Reefs each spring for spawning. These fish are ground into a meal-like texture, and transported in barrels to the Monastery of Holy Spiros to the east, where they are allowed to ferment, spices added and then made into a continent-wide famous delicacy much favoured by chefs Artemisia-wide.

    Originally the village, like all else on Spiros Isle, was ruled by rather easy-going Dwarf-lords. But with their overthrow and genocide by the fanatical monks of Holy Spiros, who had been expelled from their native country of the Leonder Imperium, the village has suffered under the direct supervision of the priest, Rev Father Ercole Farinas, installed in the new Church of Holy Spiros. He is a dour unfriendly man, supposed to be celibate, though several maidens have stated to their parents that he is far from that! He is a stickler for any hint of dissent – which he calls heresy – and has recently sentenced the son of the former (now deceased) mayor, to death by the Wheel. In addition, his house has been burned to the ground as warning to all that dissent from Monastery rule is not tolerated.

    The victim/heretic/rebel was Georgios Kalimata. He had advocated ‘setting aside’ a certain amount of garum in the basement of the lighthouse to sell on the black market, thus raising funds to help the poor in the village and surrounding area. The taxation by the monastery has left most of the town destitute, but they still all (mostly – the grimy street residents are an exception) take pride in their gardens and houses. But the feeling of resentment is high, and only a spark may set off full blown rebellion. Already, one child, who threw rotten tomatoes st the priest, was whipped and put in the stocks for 3 days straight. He is still recovering at home. Luckily, none of the villagers caused him any damage, and some even gave him food and water under cover of darkness, to sustain the lad during his punishment.

    The old Keep, where the dwarf-lord’s seneschal had resided, has been converted into a repository of all goods and money taxed (looted) from the villagers – a full 35% of all goods is the going tax rate, enforce by a goon squad of 2o brothers of the monastery who reside either in the Keep or in houses made vacant by eviction of the previous owners.

    Royal Scribe
  • Ideas for future Annuals

    I would like to second Royal Scribe's suggestions, and add a few of my own.

    I would like a Polynesian / Australian based overland annual.

    I would dearly love the Spectrum style to be one of the additions to the basic CC3+, and for the monthly expansions to alternate between Mike Schley and Sue Daniels for the Spectrum style.

    I would like extra house symbols (including the house tool) compatible with CD3A styles - perhaps an addition with far eastern, south Asian and other styles, as well as additions to the Gothic/classic/wooden, Mideast/thatch styles. Perhaps more unique buildings, like blacksmiths, warehouses, apartment blocks, inns and taverns, stables etc. As well as street furniture compatible with this CD3A style - benches, flowerpots, pillories, gallows, stalls, etc.

    And especially more unique buildings for Greco-Roman - bath houses, temples, shrines, insulae (Roman apartments- need well off, middle class and poor), villas, Colosseum, hippodromes, theatres, stadium.

    I would like to see conversions of the old city, temple and castle sets, just as Sue did with Beaumaris castle.

    I very much would like to see more stuff for Character Artist - especially different stuff for them to carry, and adornments on the clothes, and ideally, semi-side on portrait faces and torsos (a very big task). I can get fatter and thinner using asymmetric tool, so that isn't a problem. But things showing aging would be nice, like wrinkles, etc

    Royal ScribeMapjunkieCalibre
  • Community Atlas 1000th map Competition - with Prizes [August/September]

    My competition entrant now finished.


    REVISED 7th September. Added a small black dog in the central square and his name as the beach to the right. It is of course, my beloved Schipperke dog, Ahab. Plus a few minor changes. Larger version in the Gallery

    Image Gallery: Hardin — ProFantasy Community Forum


    Royal ScribeMonsenLoopysueRicko HascheGlitchShessarWeathermanSweden
  • [WIP] Community Atlas Competition - Artemisia - Spiros Isle - Aretizo village

    OK, here it is complete.

    @Monsen Can you check the fcw to make sure all the fills and symbols comply with Atlas rules? Please.


    A larger version is in the Gallery: Image Gallery: Hardin — ProFantasy Community Forum

    LoopysueRoyal ScribeCalibreRicko Hasche