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Quenten

Quenten

About

Username
Quenten
Joined
Visits
7,212
Last Active
Roles
Member
Points
2,865
Birthday
November 29, 1950
Location
Australia
Real Name
Quenten Walker
Rank
Mapmaker
Badges
16

Latest Images

  • Ancient Realms revised - a test map with new icons

    More icons - cliffs, forests and lakes

    ANd more caves and canyons


    Don Anderson Jr.Royal ScribeLoopysueMonsenRickoRalf
  • Ancient Realms revised - a test map with new icons

    I have decided to revisit this style myself - it is a favourite of mine, especially with the use of icons. I was delighted that Ralf showed how to make new icons, so I have been making some for myself.

    I have decided that even the major settlements will be represented by icons rather than usual symbols - just for fun.

    Here is the beginning.

    I am happy to share the icons if anyone wants them - all from free images on the internet.

    Here are the 4 I have done so far:


    LoopysueCalibreRoyal ScribeScottARickoMapjunkie
  • IDEA: Terrain over cutout rivers

    What a great work around - thanks @Royal Scribe

    Royal Scribe
  • Creating large cities without crashing

    My advice is to show only all the buildings by hiding all sheets without Buildings on them, then dividing the buildings into various districts suing layers. Then hiding all building layers except the district you are working on. And the more bitmap symbols you use, the better - i know it takes longer, but the map will actually look better as well as run better.

    Here is your FCW with the buildings divided into 5 separate layers - North, South, East, West and Central. You can hide those layers except for the district you are working on. I suggest you use bitmap buildings for at least 20% of the buildings you have in the map - just delete a few houses here and there and use bitmap ones instead.

    Incidentally, I had no trouble or even much of a delay in redrawing the map with all buildings showing, with Sheet effects on.


    Royal Scriberoflo1RedKestrel
  • Creating large cities without crashing

    And here are the Layers that I used to do each district separately.


    Royal ScribeGlitchLoopysueRedKestrel