Avatar

Quenten

Quenten

About

Username
Quenten
Joined
Visits
4,354
Last Active
Roles
Member
Points
2,198
Birthday
November 29, 1950
Location
Australia
Real Name
Quenten Walker
Rank
Mapmaker
Badges
15

Latest Images

  • Improving my rivers

    You can always change the lines from smooth to straight, make your edits, then convert back to smooth. (right click the Explode button)

    Ricko Hasche
  • Info, Count All command.

    If you have put things like chimneys, domes etc onto a separate sheet from the actual building, just hide all but the sheet that the actual building is on, and count that, eg using delete command, getting the number of entities picked from the command line, then press Cancel.

    Loopysue
  • Watabou City REVISED (annual 157)

    The final step is adding all the extra bits and pieces - forests and trees, wetlands, roads and squares and city backgrounds, hills and contours, maybe extra buildings, buildings and towers on top of one another, even a gatehouse to replace the open walls in some places. And text and scale and compass, of course.

    Here it is, partly completed.


    MonsenTravellerjmabbottCalibre
  • Watabou City REVISED (annual 157)

    I have now converted all the IMPORT into the appropriate sheets using the Change Like Draw Tool Command only.

    Remember to set the correct Sheet and Layer for each Change like Draw Tool command.

    eg Rivers and Seas (Lakes): Sheet WATER/RIVERS, Layer Water/Rivers

    Roads and Squares: Sheet ROADS or ROADS PAVED, Layer Roads. Note that Square Paved cannot be used in Change Like Draw Tools since it has a macro attached. I may change this later if I can find a paving that doesn't need alignment.

    Parks: Sheet PARKS, Layer Vegetation.

    Docks: Sheet DOCKS, Layer Docks

    Walls: Sheet WALLS, Layer Walls (Note: I have done away with the City Wall Layer). I am still not happy with the crens for the walls - now they hardly show. I will fix that.

    Towers: Sheet TOWERS, Layer Walls. No longer need to draw these without the Change Like Draw Tools command. And it means no guessing as to the size required.

    Bridges: Sheet BRIDGES, Layer Bridges

    Fields: Sheet FIELDS, Layer Vegetation. The furrows align to how the generator drew the fields. So often, not a very intuitive direction. However, if you want to use the tool directly to draw fields, the tool does align the furrows (which are Hatch symbols) correctly. In the picture below, I have done this with the bottom right hand field.

    Buildings: Sheet SYMBOLS BUILDINGS, Layer Buildings, or any of the Building layers you wish to use, eg Bldng (House 1)

    I generally advise doing the Buildings last, as you can then Hide all sheets except Import and Symbols Buildings (with the latter being the selected one). This will then show only the buildings you need to convert.

    I have also added buildings on top of the Palace, and smaller towers on the towers around the Palace.

    Comments and suggestions really welcome.

    Royal ScribeMonsenCalibre
  • Watabou City REVISED (annual 157)

    Now for converting this mess into proper objects on the correct sheets and layers using the Change Like Draw Tool command (right click Change Properties button on the left-hand side of the screen).

    However, for each entity that we will change using the Drawtools, we MUST first set the correct Sheet and Layer. This is very important.

    Here I have converted all the water - the River, the sea/lake and the bit that connects the river to the sea (estuary). First, I changed the Sheet to Water/Rivers; and the layer to Water/Rivers. I don't need to change anything else.

    Second, I clicked on Change Like Draw Tool, and left-clicked to bring up the Draw Tool I want to select. I chose the Water Tool - straight, and then clicked on the entities to be changed - in this case the sea and the estuary.

    I repeated the process, only this time chose the River 50 and selected the river.

    Hey Presto - water finished.

    Next I did the Roads - here there is only 1. So, first, change Sheet to Roads Paved, and Layer to Roads. (If you don't want paved roads with cobbles and no Edge Fade, then just set the Sheet to Roads). Then use Change Like Draw Tool command, pick the appropriate Drawing Tool (here I picked Road, Paved 10), then select the entity - the line representing the road.

    Finally, at this time, I put in the Scale - for this map, I selected the Imperial Scale (<shudder goes through me> - LOL), with the size as 6. When I place the symbol, it asks for a number, and I type in 600. As you can see, it is nearly the same as the scale imported from the DXF, which is 200 metres. Not totally accurate, but good enough for me, and it measures 600 when checking with the Distance Tool.

    Here is the map so far:

    To be continued!

    Royal ScribeMonsenRaiko