EukalyptusNow
EukalyptusNow
About
- Username
- EukalyptusNow
- Joined
- Visits
- 660
- Last Active
- Roles
- Member
- Points
- 1,241
- Location
- Germany
- Rank
- Surveyor
- Badges
- 8
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Galangar - The City of Gold and Red
Thanks to both of you. I just noticed I don't have the Alyssa Faden Annual.
I've also noticed I had missed something very obvious: Mike Schley Overland has clouds... 🤗
I've also applied a very light gray transparent layer over the montains and "trees supposed to be farther away".
I'll take another look after I've slept. If I don't find anything else to improve, I'll upload the large version.
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Galangar - The City of Gold and Red
"Never go to Galangar without Gold, lest you become part of the Red"
The idea of building slightly India/ Eastern-inspired SS6 city had been in my mind for a while.
Made this sketch while on vacation and used it as a first trace:
After a bit of fiddling around (the stairs took a bit of effort), I've now arrived at this:
(Red is the colour, the emperor has assigned to all businesses participating in the "bloody" slave trade).
The only thing still missing would be clouds, apart from minor embellishments and maybe a small map key.
I've used a blurred water texture for the sky in the background and my current plan is to use layers of blurred / transparent / edge-faded white/ gray / snow texture rounded polygons for the clouds.
Any suggestions for better clouds or other finishing touches?
(And yes, I'd appreciate more Eastern - style SS6 content. And stairs! ;-) ).
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Northwestern Midstad - A local area map for Splittermond
And here's the possibly final map for this chapter of our Chronicle.
My group was quicker than me finishing the map. They arrived, saw that the villain had been there before them (the corpse of the quest giver was...well ... a dead giveaway) and left in a hurry.
Finished the map anyway, as they might return later.
A larger version is in my gallery. And now I finally have a bit of "leisure map-playtime" :-).
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Isometric Schley wishlist
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Northwestern Midstad - A local area map for Splittermond
Dunkelbach and a nearby farm, where our group will most likely have the first direct confrontation with the villain and his henchmen.
I've moved back to placing individual trees instead of the forest fill because I wanted to show the different ground colours / height levels.
Larger versions are in my gallery. Have a great Sunday! :)