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EukalyptusNow

EukalyptusNow

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EukalyptusNow
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  • (WIP) Bindak's Retreat - An Asian Pirate Hideout

    I'm currently very real-life-busy, so I'll probably finish this one during the holidays:

    When the Imperial Navy abandoned the southern provinces, the left behind a lighthouse, a small harbour and a now unprotected monastery.

    Soon after, the ruthless pirate captain Bindak looted the monastery and converted the harbour into a pirate hideout.

    The ghosts of the slain monks want their revenge, there's old mysteries awaiting in the jungle, abandoned mine tunnels, retired and active pirates - all with a slightly Southeast-Asian flair. Should make a good vacation for my players.

    The main style used is CA143 Asian Town, with additions from City Cliffs, Maritime Dungeons, Forest Trails, Creepy Crypts and Darklands Cities.

    A few details shots:

    The town, with a logging area right next to it. Might add a bit more detail later.


    Old jungle ruins and the trace of one of the decorative barracudas:


    The western plateau and the haunted monastery. Those flower bushes seem to be sapping the energy out of the ground somehow...

    Comments and suggestions for improvement are highly welcome.

    LoopysueJeff BMonsenRicko Hasche[Deleted User]RalfWyvernAleDJimPadelia hernandezand 1 other.
  • Karkaroff region

    Thanks a lot for showing, Ricko.

    These colours just look warm sunny - in the best kind of way. 😎

    Ricko Hasche
  • marble tile floor textures available?

    "Horror House" from the 2016 Annual has a black and white checkerboard-tiled floor texture.

    It's a monochrome style, but the texture might work with colour styles.

    Robert Feyerharm
  • Forest Trail project - part 2

    Still on the fence in regards to the water effects, but glad that you have a working PC again.

    Plus, I'm very much looking forward to those Dungeon-scale cliffs. :)

    JimP
  • Karkaroff region

    Very nice. Love the colour, smoke, the and carts to provide detail and the Gargoyles at the main gate.

    I was actually a bit disappointed that the SS6 gargoyles were not "turnable" in at least 3 directions. Would have used them a lot more if there had been one facing the map viewer...

    Ricko Hasche