EukalyptusNow
EukalyptusNow
About
- Username
- EukalyptusNow
- Joined
- Visits
- 660
- Last Active
- Roles
- Member
- Points
- 1,241
- Location
- Germany
- Rank
- Surveyor
- Badges
- 8
Reactions
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(WIP) Path to the Ruined Tower - A more realistic Forest Trails map
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(WIP) Path to the Ruined Tower - A more realistic Forest Trails map
Added manual cliff shadows, grass, rock texture around the cliffs, water plants in the creek and more rocks and trees.
Tried using the grass patch symbols. Unlike the dirt patches, I do not like how their texture interacts with the regular grass texture, unless the symbols are scaled just right.
Apart from that, I'm still very happy with the style.
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(WIP) Path to the Ruined Tower - A more realistic Forest Trails map
Attempting to create a more realistic Forest Trail map with this one.
Things I've noticed so far:
- Reducing the bright inner glow of the water to 50% brightness has helped the creek to blend in better.
- The used City Cliffs do an "ok-ish" job with this style, but they stand out at higher zoom levels. Are there any relatively easy "Dungeon Scale" cliff solutions in other dungeon styles, that work with Forest Trails? EDIT: Silly me - Forget the WIP enhancement of this style. Looking forward to the new cliffs...
- A forest created with leaves, weeds, ferns and Trees looks very good, but I'm missing broken-off twigs/ fallen branches. So far the only one's I've found are Mikey Schley ones - which don't fit in with this style. Are there any other ones I have missed?
- The water looks really nice :-)
Some detail shots - at least the tower area is still WIP
Comments and suggestions for improvement are highly appreciated.
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Domyaku Shrine - A Forest Trails study in scarlet
I love the new varycolour trees.
Thank you so much @Loopysue
This style has so much potential. And I had so much fun just quickly tacking this together.
Here's a version without the grid:
Larger versions are in my gallery. Wear red when you bring offerings. ;)
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Monte Picciano - Trying out the "Fantasy Town" style