EukalyptusNow
EukalyptusNow
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- EukalyptusNow
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Lorenzino's Worlds of Wonders - A return to SS4
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Lorenzino's Worlds of Wonders - A return to SS4
Somewhere in the winding alleys of Giaiola, you will find the best, the most magnificient of shops!
Come right in, look around! Make the deal of your lifetime!
Finally got around to creating a magic shop for my Fae-affected phantasy-Venice. Shadows could be better (maybe I'll touch them up manually) but otherwise I'm quite satisfied with it.
Here's the GM version:
Larger versions are in my gallery.
Have fun (no refunds)! ;)
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Tannweiler - A small SS6 village with elements from other styles
A rather small map I created in case we require a tiny village for play in our oppressed kingdom campaign:
Takeaways from this:
- The Scrub terrain symbol from Mike Schley Overland can be used to "liven up" fores floors.
- A few symbols from perspectives work rather well in SS6 (barrels, rocks, mushrooms, shrubs...).
- Texture scaling is important for smaller maps.
Details of the forest and village:
A larger version is in my gallery.
Appreciating your comments.
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(WIP) Bindak's Retreat - An Asian Pirate Hideout
It's done. 😊
Finished the Eastern side and the map key. Also added a bit of decorative work.
I've decided to leave the swampy parts on the left side where they are.
Details shot of the east:
Wildtown is a gathering of outcasts who even have trouble fitting in with the regular pirates.
The pirates let them have their own settlement, as long as they assist in defending the retreat during attacks by pirate hunters.
"Little Bawalin" is a small sub-settlement in an abandoned mine (Bawalin is a Dwarven pirate city state in the world we play).
Decorative work details:
A larger version is in my gallery.
Happy new year. :)
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(WIP) Bindak's Retreat - An Asian Pirate Hideout
I'm currently very real-life-busy, so I'll probably finish this one during the holidays:
When the Imperial Navy abandoned the southern provinces, the left behind a lighthouse, a small harbour and a now unprotected monastery.
Soon after, the ruthless pirate captain Bindak looted the monastery and converted the harbour into a pirate hideout.
The ghosts of the slain monks want their revenge, there's old mysteries awaiting in the jungle, abandoned mine tunnels, retired and active pirates - all with a slightly Southeast-Asian flair. Should make a good vacation for my players.
The main style used is CA143 Asian Town, with additions from City Cliffs, Maritime Dungeons, Forest Trails, Creepy Crypts and Darklands Cities.
A few details shots:
The town, with a logging area right next to it. Might add a bit more detail later.
Old jungle ruins and the trace of one of the decorative barracudas:
The western plateau and the haunted monastery. Those flower bushes seem to be sapping the energy out of the ground somehow...
Comments and suggestions for improvement are highly welcome.