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EdE

EdE

About

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EdE
Joined
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463
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Member
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503
Birthday
February 5, 1965
Location
Ohio, USA
Real Name
Ed Elce
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Surveyor
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5

Latest Images

  • WIP: Khonaar

    Appreciate the background. I create for a homebrew world and cities are a challenge. This is excellent

    Calibre
  • WIP Kilmead Fork

    Thanks Sue. You have mentioned transparency acne posts on FB. It looks like I accidently found a way to use if as a feature instead of a laibility :-) .

    Cheers

    Loopysue
  • Playing with Creepy Crypts

    I was planning to make it the most impostant crypt. I should consider a caretaker's residence & equipment shed. It is consistent with the setting. Thanks. These are all great suggestions

    JimP
  • Forest encounter area - Forest trails + SS2A

    Thank you LoopySue, that was very helpful

    Loopysue
  • Forest encounter area - Forest trails + SS2A

    Thank you Kevbeck, steal away. I look at a lot of maps others have drawn and I am certain I create very similar content at times either intentionally or not.

    JimP
  • Another little battle map

    @ Royal Scribe, thank you!

    Royal Scribe
  • WIP Inside a giant tree

    Anyone have any suggestions for a better fill for the "walls" of this small dungeon? I am trying to make it look like the inside of a giant tree. I could add lots of age rings, there are some very faint ones on the right above the webfilled room, but just wondering if there might be a better option?

    Thank you and Happy New Year

    Lillhans
  • WIP Ryecroft Town

    Thank you JimP

    JimP
  • WIP Inside a giant tree

    Thank you all.

    Sue, I am playing with the colorize effect but you are right, this is more clay than wood. Never found anything I really liked but the colorize effect is going to be a favorite

    Wyvern, very interesting idea, my thought was a dryad formed the tunnels, which would entail a nature "growth" as opposed to tunneling which would damage the tree & thus the dryad. In conjuction with jonas' spiral inward idea I think it might work really well. The green carpet is an attempt to convey a slimey moss covering, the whitish pustule in the upper right room is intended to be a coccon.

    Jonasgreenfeather, great idea. Spiralling to the heart of the tree makes for a better layout & more in line with the story. I like the pinch point idea in the passages as well. The party is going to have small, biting spiders crawling all over them once they pass the web room, and slimey moss actively grasping at their feet, it will be help to amp up the tension too... and then there's the wood golems...

    jonasgreenfeather
  • One night of fun - A mini dungeon with that ends with a dilema

    Thank you Ricko. I will follow up. I typically use the maps on a VTT that has it's own grid overlay but knowing how to deploy the grid on just the active map will be helpful.

    Ricko Hasche