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EdE

EdE

About

Username
EdE
Joined
Visits
557
Last Active
Roles
Member, Betatester
Points
558
Birthday
February 5, 1965
Location
Ohio, USA
Real Name
Ed Elce
Rank
Surveyor
Badges
5

Latest Images

  • WIP Wel's Shamble - A small rural village

    The JPEG didn't render too cleanly but it's getting there, the cobblestones really stand out in places. Anyone have a way to mitigate this sort of effect? Change scale or resolution?

    The village started out as a mess, thus Wel's Shamble, but has become a much more organized settlement as control of the surrounding lands was taken up by the dominant religion of the region.

    The sunken corrals in front of the docks are trying to convey aquaculture, specifically farming pearls from oysters. Any thoughts on how to approach drawing an aquaculture "farm" differently?

    MonsenjmabbottLoopysue[Deleted User]jonasgreenfeatherAleDWyvernJimP
  • One More Battle Map

    A tunnel hidden by the forest...I used two maps for the encounter


    RickoRoyal ScribeWyvernMonsenLoopysueKertDawgQuentenRyan ThomasGlitch
  • A necromancers hidden study

    A forgotten bootleggers entrance through the sewers into the basement of a popular tavern serves as a place of study, contemplation and necromancy. Always looking for constructive feedback

    Cheers


    LoopysueCalibreMonsenJimP[Deleted User]WyvernGlitchLillhansRicko
  • First attempt at a deck plan: Bruda's Scow

    I followed the Live Mapping tutorial for Sailing ships from Annual 3 and things worked out better than expected for a first pass. This was a great tutorial for learning a few tools I had not used previously. The map is still WIP, but it has me searching the internet for more assets that I can use to fill out [Clutter up :-) ] the deck. Thought y'all (all y'all?) might enjoy the progress. This is intended to be a bulk carrier of cargos such as rock salt or similar cargos. Feed back is always appreciated. Need to find a better solution for the hatch covers, but I stuck to the assets in the style for the moment.

    Cheers, Ede


    JimPLoopysueMonsen[Deleted User]LautiRalfroflo1GlitchEukalyptusNow
  • WIP: A Hidden Vault

    Has ben questing to discover the final resting place of a powerful relic, a greatsword named The Darkness. This is my first map with the Ancient Tombs Style from the 2019 Annual. The Fire pits are a fill from SS2 Bit Map A, the armour and the teleport portal (purple thingy) are from Mike Schley.

    The party was "shocked" to discover the guardians here were Fire Elementals... not. The hieroglyph border tells the tale of why the greatsword is here and the dangers of removing it from it's resting place. Not hard to guess what the party chose to do :-).


    LoopysueRoyal ScribeCalibreC.C. CharronDaltonSpenceQuentenRickoWyvernShessar
  • Encounter map - Where does that cave entrance go?

    Still playing with textures. I keep telling myself I won't add water to my next map, and then I do. SS2, Forest Trail and Creepy Crypts.

    Enjoy


    Don Anderson Jr.Royal ScribeLoopysueMonsenRickoQuentenroflo1
  • Forest encounter area - Forest trails + SS2A

    I still need to work on exporting maps as jpeg but this one looks ok in the VTT environment. Using Blend and Edge Fade Inner with reduced transparency for the ligher grass areas on a seprate sheer. They pop a lot more in the jpeg than on the screen. Almost looks like an aerial view of a golf course, not what I was trying for🙄. Will experiement with transparency further.

    Any guidance is appreciated


    LoopysueJimPMonsenWeathermanSwedenRalfDakEukalyptusNow
  • Lighted Dungeon WIP

    Playing with lighting in a cave complex. Some of the shadowing still causes my perfectionist brain fits but its pretty much what I want. Comments, suggestions constructive criticisms always welcome.

    The walls across corridors are intentional, it's how I do secret doors...

    Happy New Year All


    LoopysueLoreleiJimProflo1RickoDaltonSpenceMonsenCalibre
  • Playing with Creepy Crypts

    I am creating a night time encounter in a graveyard for a VTT game and LoopySue's Creepy Crypts is turning out to be awesome for the task. I just realized that we never asked for any corpses so I had to raid DD3+ for my dead body. This is WIP, plenty more details to add but I wanted to share and see if there were any suggestions from the community. Map without the shadow effect on is down below

    And without the night time effects

    Cheers

    DaltonSpenceLoopysueEukalyptusNowLoreleiMonsenWyvernRalfRicko
  • One night of fun - A mini dungeon with that ends with a dilema

    A small two level dungeon with few opponents. Just a daemon talking in your head, asking you to come down and free him as you move to the finale.


    Loopysueroflo1JimPMonsenRickoLauti