Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 9,971
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,853
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
- Badges
- 27
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Cosmographer resolution problems
The size of the map in CC won't affect the size of your export.
Hit the Options button once you have selected your bitmap export type, and use any of the controls in the dialog that opens to increase the size, resolution and other output options.
You can use any parameters you like, as long as the "Work size" (bottom right of the dialog) doesn't go much further than 10,000 x 10,000.
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Birdseye Continental - style development thread
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Questions about converting into a png file
@Quenten You're welcome :)
It does relate to the thread more than you think, because it explains why AA shouldn't be used to export an image when you intend to remove the background in GIMP or PS. Using the colour picker to pick the background is complicated by the many different shades of variation around the edges as Remy pointed out above.
There is a way around it in GIMP, but it is a crude method and doesn't always work very well. I pick the background white with the selection colour picker, invert the selection, sharpen it, shrink it by 1 or maybe even 2 pixels, invert the selection again and then delete the background along with the fuzzy edge. It is much easier if the fuzzy edge created by AA doesn't exist in the first place.
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Birdseye Continental - style development thread
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Community Atlas competition: Kristol Caverns
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Community Atlas 500th Map Voting Thread - Please vote
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Marine Dungeon - further developments
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Map with x signs
Have you moved or renamed any of the folders or files in the C:\ProgramData\Profantasy\CC3Plus\Symbols folder?
You may find this blog article by Remy useful: https://rpgmaps.profantasy.com/why-do-i-see-a-red-x/
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Birdseye Continental - style development thread
First stage of refinement for the now-named "Mountain Spine 01" symbol.
I've been staring and staring at Google Earth images of the Himalayas for ages and decided the easiest way to do this in a CC3 map from above is to make a spine and stick side ridges on it here and there.
The old bevel mountains are still visible at the moment. I'm using them as a reference for the colour and shade required.
Once I've worked out how to do the ends, and whether this is possibly a connecting symbol or better placed by hand, I can do variations in wiggly-ness, curve and length.
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Frozen arctic lands










