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Loopysue

Loopysue

About

Username
Loopysue
Joined
Visits
9,991
Last Active
Roles
Member, ProFantasy
Points
9,866
Birthday
June 29, 1966
Location
Dorset, England, UK
Real Name
Sue Daniel (aka 'Mouse')
Rank
Cartographer
Badges
27

Latest Images

  • WIP: Cartographer Guild May Challenge

    Alternatively, you could knock out the white in GIMP and import and trace the black in CC3?

    I hope the Darklands works well for you. It is designed to make PS-style land shading easy in CC3 - and no tracing required. If you have any issues you know where I am ;)

    jmabbott
  • A couple maps

    Great maps, Autumn :)

    I'm curious to know why you leave so much white space around the edges. Is that deliberate, or something that just seems to happen?

    Autumn Getty
  • WIP: Cartographer Guild May Challenge

    Very well done, and in such a limited time :)

    JimP
  • Seven Kingdoms map updated

    That's how we normally do it around here - new WIP, new comment, so there's a story to the whole thing.

    It's better than constantly replacing the initial image, which has the disconcerting effect of making the comments underneath it make no sense at all.
    DaishoChikara
  • Marine Dungeon - a Cartographer's Annual development thread

    Thank you pkfrye :)

    I tried that already, but they cause too much interference with the rest of the map, being rather too eye-catching in comparison with the real focus, which will be the ruins on the sand below.

    pkfrye
  • Community Atlas - Forlorn - Bleakness - The Craig dungeons and environs

    I don't think anyone should ever have to apologise for having a good time :)

    JimP
  • May Symbol Challenge

    Oh snap! LOL!

    Not easy is it - especially now they've gone and changed the whole app - again!

    I've been relearning everything myself. The hardest bit is probably texturing, and making materials, once you've got the modelling straight. There are all kinds of tutorials on YouTube. I tend to watch at least 3 by 3 different people and then pick and mix the best aspects of each one. I learned how to make wood last week, though I've yet to apply it to a hull, or even attempt a wreck model.


    pkfrye
  • See Maps, Share Maps, Repeat. Part 2?!

    Even 10MB is enough for a fairly large map if you export it right. Use 90 or at the very least 85 'JPEG Quality' and export as one of the JPG options. I exported this map at 4000 pixels on the longest side, and it's only just over 2MB in size. CC3 is pretty good at jpg exports.


    JimP
  • Live Mapping: Darklands Annual

    Thank you, Wyvern :)

    No I don't think there were any further discussions. I've been a bit distracted with the development of Marine Dungeon in the last couple of weeks.

    JimP
  • A couple maps

    You're welcome :)

    Its a personal standard export setup that I've gravitated towards over the years.

    AleD