Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 9,991
- Last Active
- Roles
- Member, ProFantasy
- Points
- 9,867
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
- Rank
- Cartographer
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- 27
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How to light caves without entire outside being dark
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How to light caves without entire outside being dark
Yes. There are 2 ways you can do it. One is to make your own drawing tool so you can use the trace function, and the other is to use a Color Key sheet effect. I prefer the drawing tool method.
If you have modified or made your own drawing tool before you will already know how to do this, but if you haven't it's not too difficult to do. Open the drawing tools dialog and click the advanced button. Pick a simple tool that draws a straight polygon from the list of those available. Although your cave has fractal edges a straight drawing tool will do the best job for tracing it. Then click New and give your new tool a name. Ok and then click the Options button. That will open the Custom tool properties dialog like this one below. The settings you make here are how you make your tool do what you want it to do. So pick the right fill, layer and sheet and ok the settings. (This is just a random drawing tool for illustration purposes and won't have the right settings for your tool)
The next thing you need to do is Save your new tool. Once that is done click Ok and you should be able to use it to draw the desired shape using the trace function of the drawing tool to trace around your cave in a few seconds.
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How to light caves without entire outside being dark
When you want the background to be above the lighting you need to move it above the lighting, or below all the lighting sheets in the sheets and effects list. It actually ceases to be a background and becomes a foreground of sorts.
To get it that way the 'background' has to be drawn as a polygon on a sheet above the rest of the map (but normally below the SCREEN and TEXT sheets). Basically it will be a polygon that covers everything that isn't part of the cave.
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City Designer 3 options empty
Hi Ian :)
Here's my checklist:
- First, check that you installed CD3. With multiple installers it's easy enough to forget to run one of them, so that's the easy check. Right click your Start button and pick 'installed apps' from there. If CD3 doesn't appear in the list of installed apps it's not installed.
- If CD3 is there, and while you have that list open also check that you have CC3+ installed and not just CC3.
- Run the latest CC3+ update again and see if that puts things right.
Please let us know if there's still an issue once you've done that.
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A question about the Global Sun
If you want any particular sheet to be unaffected by the lighting it needs to be above the sheet with the Wall Shadow, Point Light Finalize effect on it. Then you can control how that sheet appears the normal way using colour adjusting sheet effects like Colorize, or Adjust Hue/Saturation.
When I say 'above' I mean as you are looking at the map. In the actual Sheets and Effects dialog that would be below it in the list.
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World Map or Regional Map
If you will only be playing in that region for a while I'd do a regional map and be working on a separate world map in the background while they're busy fighting for their lives in the first region.
Then when they get to the edge of that first region I would do a third map of the region they are moving into, based on the layout of the world map.
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Printing a jpg image is giving me a white box of nothing
Great to see its working now :)
I was thinking about how long this rendering might be taking you, since you had time to write a comment while it was rendering.
Have you set your Maximum Pixels Per Pass to 40 million yet?
The default is 4 million, which can cause CC3+ to do many passes over the map for a full render. Unless you have an old machine it might be less time consuming to increase it to 40 million.
Type EXPORTSETMPPP on your keyboard and hit enter, then check the number of zeros after the 4 in the command line. If it's only 6 zeros type 40000000 and hit enter. That should greatly decrease the amount of time it takes to render your maps.
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CC3 - Save corrupted? Crash upon edit entity properties
Hi Kit :)
The map opens with the MERGE layer active. If you pick another layer (STANDARD for example) the edit properties seems to work ok.
The MERGE layer is used by CC3 to control how effects are rendered, so probably best to leave it alone. Don't hide it though, as that can have some really strange effects.
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Live Mapping: Black and White Cities
Hi everyone! :D
This week you are invited to come and join us as Ralf creates another of his 1 hour maps in the Black and White City style from the Cartographer's Annual Vol 4.
https://www.youtube.com/watch?v=Oyrh6rp6J6g
Or if you don't like YouTube you can watch it here:
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Accidentally Deleted File
That's a drawing tool. It probably happened if you investigated the Advanced button on the drawing tool dialog, where it is possible to delete drawing tools.
It's not advisable for any of us to upload files here unless it happens to be one of the Profantasy Team doing it. If you do as Julian suggested and run the CC3+ installer again it should offer you a repair option. If it doesn't, please contact Tech Support through your account page. They usually react quicky and are very friendly.




