Loopysue
Loopysue
About
- Username
 - Loopysue
 - Joined
 - Visits
 - 9,989
 - Last Active
 - Roles
 - Member, ProFantasy
 - Points
 - 9,864
 - Birthday
 - June 29, 1966
 - Location
 - Dorset, England, UK
 - Real Name
 - Sue Daniel (aka 'Mouse')
 - Rank
 - Cartographer
 - Badges
 - 27
 
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Western Baja California
The white screen can be hidden by hiding the SCREEN sheet, in the Sheets and Effects dialog.
You can show or hide any of the map parts by showing or hiding the sheet those parts are on. If you aren't sure what sheet something is on you can find out using List in the Info menu.
If you want to align the map with the scroll a bit better once you get rid of the screen, I would move the scroll rather than the map. You can do that using the Move tool |CC2MOVE|
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Frozen arctic lands
It looks really good, though I would try to make the dividing line between temperate and arctic a little less defined and perfectly horizontal.
In the real world, that line is broad area of transition that can be bent further north or south than usual by warmer or colder ocean currents, prevailing winds and mountain ranges. It's a whole lot more irregular than you might expect. The UK, for example, should be as freezing cold as Labrador, but we bathe in the warmth of the Gulf Stream bringing heat up from the Gulf of Mexico.
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Community Atlas: St. Cei the Beloved's Cathedra, Torstan, Peredur
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Community Atlas: St. Cei the Beloved's Cathedra, Torstan, Peredur
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Using CC3 Over Graphic Terrain Maps
When inserting a bitmap in CC3, bear in mind that CC3 is a vector app, and will not be able to edit a bitmap. So the inserted file can only serve as a background image.
First, choose which map style you want to use to embelish your existing map, and make a new map in that style. It probably won't be the right size, but we can sort that out once you have imported the png image.
If you are aiming to use the bitmap as the background map, create a new sheet just below the BACKGROUND sheet and call it MAP, or some other such suitable name. Create a new layer with the same name and make sure both the sheet and the layer are active.
Then use Insert file from the Draw menu, and pick your png image to insert. So that you have the bottom left corner right on the origin, place it by typing the coordinates, 0,0 and hitting enter on the keyboard. Then you can stretch out the map to whatever size is correct for the scale (remember a map unit is equivalent to 1 mile or 1 km in an overland map, or 1 foot or 1 metre in either a city or dungeon map), or type the coordinates for the top right corner, if known.
Once you have finished inserting the map you can then use Resize Drawing Area in the File menu to make the map the right size to fit the inserted map.
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Annual No 1 issue 12 - Making a new style.
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Live Mapping: Houses and Streets
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Pen & wash question
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Darklands City Style Question
There's a Color Key sheet effect on the WATER sheet.
If you pick the majenta colour (6), make sure the fill style is Solid, and the active sheet is WATER, you can use the tools on the right to draw the island.
There should perhaps have been an island drawing tool, but I think it got overlooked at the time. I will see if I can make sure it gets included in part 2.
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FT3: Output to Sphere?
If you export a spin series you can then import the whole series as layers to a single image in GIMP. GIMP allows you to export a GIF image, and offers you the option of animation at that stage.
It's how I do them.
 
                            
                            



        

