Jeff B
Jeff B
About
- Username
- Jeff B
- Joined
- Visits
- 5,439
- Last Active
- Roles
- Member, Betatester
- Points
- 1,115
- Location
- Fairbanks, Alaska
- Website
- https://www.akbattletech.us/endoria/
- Rank
- Surveyor
- Badges
- 8
Reactions
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[WIP] Kalimdor
Use both use the spectrum trees for the snowy areas and the darkland trees for the other areas and throw in some autumn spectrum where you think they would work. In my Endoria map I'm currently using symbols from 4 different styles even though the overall map is spectrum overland. Also using fills from multiple styles so consider using the snow fills from spectrum where you need them.
Her is a sample using spectrum, darklands and the HW together. And yes the terrain is the rusty metal from darklands. Thought it fit well for what I was trying to do for the area
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WIP: Orchish Hoard (First Overland Map)
Even though I have had CC for years I have never really used it. So I decided to buy a PC and start learning CC3+. This started out as a map for someone at work. It did not fit their current campaign world, so I decided to keep working on it while I'm waiting on more information about their game world.
The idea was the Orcish hoard was invading to the south so I tried to show the destruction of the land as the hoard moved south. The pollution/corruption of the rivers and the darkness that was over taking the land. I thought the Darklands theme as a good representation of what I was try to portray.
Please let me know what you think and how to improve things.
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Endoria
Yes that is what I did but most of the areas are pretty blank with just some landmark stuff.
Well I knew this was going to happen I just ran into memory issues trying to export the jpeg. This is a huge map with lots of stuff so now I need to figure out how to either reduce the scale or start over which I really do not want to do.
Here is what I have now. lower resolution as I could not export any higher.
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WIP: Exeder
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Forest Lair
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[WIP] August Mapping Competition -- Vertshusen Distillery
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Endoria
If anyone is interested the map uses the follow styles:
1) CA163 Spectrum Overland - Main Style
2) CA173 Darklands - symbols and fills
3) CA63 Herwin Wielink Overland - Symbols and fills
4) Mike Schley Overland - Symbols
5) SS5 Cities of Schley - Symbols and Walls
6) CA170 Banners and Seals - Symbols
7) EucalyptusNow - How to Create Decorative Symbols by Tracing Tutorial (Not shown on posted map)
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Richardson Roadhouse
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[WIP] Atlas Contest : Ingensteds Village, Seal Island, Alarius
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[WIP] August Mapping Competition -- Vertshusen Distillery