Jeff B
Jeff B
About
- Username
- Jeff B
- Joined
- Visits
- 5,898
- Last Active
- Roles
- Member, Betatester
- Points
- 1,238
- Location
- Fairbanks, Alaska
- Website
- https://www.akbattletech.us/endoria/
- Rank
- Surveyor
- Badges
- 9
Reactions
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WIP: Orchish Hoard (First Overland Map)
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Schleyscapes Map
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[WIP] Winter Village
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WIP - First Town / Village
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Richardson Roadhouse
My lighting idea was after the tavern was closed. I added a couple of lights per your suggestion but most of the tables have empty jugs not candles on them so I left them as is and added the lights by the restrooms. Also changed the outside lighting as I really only wanted the map info lighted.
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A Country Town
Ok I made the recommended changes and added a shadow effect to the hedges and rock walls. I also changed the temple colors and toned them down a little.
I'm changing the temple colors with RGB martix effects and / or Hue and Saturation adjustments on a separate sheet, as I don't want to edit the images themselves. The one I can't get to change is the Keep 01 symbol. I have not found a way to dark this up without editing the image itself.
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Bag End (WIP)
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[WIP] Atlas Contest : Ingensteds Village, Seal Island, Alarius
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[WIP] August Mapping Competition -- Vertshusen Distillery
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Bag End (WIP)
I reworked the interior of Bag End. I aligned the flooring, added more furnishings. Filled the pantry and cellars and changed the flooring in those areas. I also used a light dirt to give better contrast between the rooms and the dirt to allow the rooms to stand out more.
Added the labels (Not sure I like them).
Night version I reworked the lighting for just the rooms being used. Lighting does not match the exterior version but I'm ok with that. This version has more subtle lighting.
Please let me know what you think and what I might need to change.
Thanks to everyone for their input on this project.
Images uploaded to Gallery














