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Wyvern

Wyvern

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Wyvern
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  • [WIP] Community Atlas - Kumarikandam - Xinxing - Ylangxi City

    Looking interesting!

    Labels are getting a bit lost currently though - and is there a reason why some are in the same fancy typeface as the title, while others are like the subtitle line?

    [Deleted User]
  • Community Atlas - Stromphe - Cockles Maze District

    I was thinking more of a number list for particular items, and which could be slotted into some of the "empty" sea space, assuming there wouldn't be too many, given the small amount of built-up land on this map.

    And maybe some map labels for the headland, rocks in the sea, and suchlike. That long cliff-line is something that would be liable to attract a local name, for instance.

    [Deleted User]
  • Panzer sample thread

    I agree the Sd 222 looks too dark. Rusting and damaged is fine, but it still needs to be seen when used on a map.

    Classic problem when painting miniatures for tabletop wargaming too; too realistically camouflaged and you can't find them among the vegetation, etc. Always a degree of compromise involved.

    Don't know quite what it is, but the Sd 222 always looks like a "Doctor Who" Dalek to me...

    LillhansJimP
  • Light Harbour - a coded city

    There seems something of a disconnect between the "Building Codes" colours and what's actually visible on the map, so it's unclear to me what the point of still showing the colour coding is in this view.

    The overall texturing looks very unclear currently. That may be partly the usual Forum resolution issue, but to my eye, the roofs at present look hugely oppressive and uninformative, just masses of dark and tan colouring. Some of the hatching on the fields and in parts of the city look very similar too, which together gives a confusing impression. Do the roofs actually need showing? The previous iteration of the map seemed more useful as a map overall because of the colour coding. I'm unclear what showing the roofs is meant to accomplish right now though.

    Quite a number of the labels that are legible are inverted presently.

    [Deleted User]
  • The Creepy Crypt project

    Delicious! And spider-meat "bacon". Now where's the frying pan? ๐Ÿ˜

    LoopysueJimP
  • Traveller - City/Regional Maps

    Depending on what kind of look you'd prefer, and also what sort of land area you want to map, you might also look at World War 2 Area Maps (which has options for illustrative contour lines), Cthulhu City (which also includes illustrative symbols for a selection of building types, albeit with "Call of Cthulhu" elements about some) or the Tactical Maps pack from last year's Annual.

    roflo1
  • can't view all of my map

    The LAND Sheet has no Color Key effect on it, and neither does the COASTLINE Sheet, on which the magenta patches have been drawn. In fact, no Sheet in this FCW has a Color Key effect on it currently. I also note a couple of those magenta patches are on the MERGE Layer - you DO NOT want them on that one!

    Loopysue
  • New Commission. Ghorfar

    "The png has no lines, thank heavens. But this jpg might."

    Yeah, but aren't they for the contours, rivers, roads - Oh wait... ๐Ÿ˜‰

    Not sure about the strength of the "Copyright Bay" label either ๐Ÿ˜Ž

    More seriously, the green skull with horns looks too pixellated to my eye; seems not to fit well with the rest of the map's style and clarity, though I appreciate that's entirely to do with the original source illustration, and not something that can be fixed without some serious redrawing.

    [Deleted User]
  • Community Atlas: Embra - Enclosed Places

    Many thanks everyone for your kind comments, "Likes", and so forth. Haven't been on here for a couple of days, so apologies if I've seemed to be ignoring anyone.

    I've been working on this group of maps for about six months now, so I've tinkered around with quite a few options, some of which worked better than others, and some of which have ended-up as something of a compromise. I went with the paler mists in the end (and there are some minor variations in the colouring and density in places) as I wanted Embra to be "lighter" in tone generally, although there are a few less welcoming spots too (we'll get to those...).

    Well, once the maps are in the Atlas, it should work a little like this, once you find Embra at least. It might have been nice to be able to swap from map to map without needing the linear Atlas structure, but the set was designed specifically for use that way.

    They're my own interpretations of images from randomly-drawn tarot cards. These are the notes regarding them that I gave in the opening "Embra" Forum topic:

    A few notes were added in the process, but I wanted more, less predictable, aspects too. I turned to two tarot decks, which each coincidentally consist of 78 cards. One card was randomly drawn for each Village, Place and Street from either deck, and extra comments added to the map. The decks were Tarot of the Secret Forest (although this online review page has a lot more images), illustrated by Lucia Mattioli (Lo Scarabeo, 2005), and Shadowscapes Tarot, illustrated by Stephanie Pui-Min Law (Llewellyn Books, 2010). Both are heavily Faerie-inspired in their designs.

    The texts were also designed to fit the available space next to the map, and how much text you can type into a single text-box in CC3+, so some of the descriptions were amended because of those constraints too!

    LoopysueJimP
  • Community Atlas - Forlorn Archipelago - Fisher Isle, several villages and surrounding areas

    Yes Jim, the breaks in the lettering are due a type of acne where the same colours in the letters recur in the symbols or fill texture the letters are overlying. This seems to happen when there's any glow on the lettering. You may be able to solve it, should you change your mind, by changing the colour of the lettering (either to the "other" black - colour 17 if you originally used 0, for instance - or one of the darkest greys or browns), or by adding a new Sheet just below the TEXT Sheet, and copying the text onto it, but with no effects active on the new Sheet. In this case though, you may find the paler lettering will be OK on the darker woodland fill, without the need to use dark text letters there.

    [Deleted User]