
Wyvern
Wyvern
About
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- Wyvern
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WIP: A Hidden Vault
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CC3+ Update Can't Find FCW32.mac File
Not sure if you've seen this FAQ post by Monsen Scott, but it may help.
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The Creepy Crypt project
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SS6 - free imperial grid
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[WIP] 1000th Map Competition: Elkton, Alarius North Central
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The Creepy Crypt project
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Panzer sample thread
So far as I recall from modelling the 8- and 6-rad armoured cars (i.e. also from period images and information), the aerials were fixed in position, and at a height above the turrets all the time. These are the early-war "bedstead" frame aerial types, not the later war smaller "star antennae" which were retrofitted to some models, incidentally.
Oh - and belated congratulations on your ascension to Master Mapper status @Lillhans ! Very well done!
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An alternate way to draw elevation changes
It is surprising what you can achieve with lines of very limited thickness, setting them up on their own sheet with their own effects, in CC3+. I've done this quite a few times when I needed a different shadow effect, for instance (such as when you don't always want the shadow to reflect the edge of the polygon you've drawn - just "hide" the line under or exactly along the edge of the poly). I tend not to use zero-width lines though, as they can cause their own problems sometimes (just make use of the decimal places to thin down the line). Transparency acne notwithstanding (yes, it too can be a real pain)!
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Exploring the Annuals
It is indeed an overwhelming amount of material to handle from a full set of the current Annuals. The key thing is not to be intimidated by the magnitude of the task - easier said than done!
What I did - and I did something similar to your purchase several years ago, when there were a few fewer Annuals, and I'd only previously had the first year's set - was to print out all the PDF mapping guides, so I could see exactly what each issue was about. The finished example map, often on the last PDF page, is a useful guide to the scale, symbols and design options for those issues that deal with new mapping styles, for instance.
Then I organised the styles by type - Overland, City and Dungeon - and subtype (such as Overland styles that are suited to world or continental-scale maps, those that work well for sub-continental regional scale maps, and those that work for still smaller regional areas, for example). So now when I'm looking at trying out a new mapping style, I go through the guides for the appropriate type and scale I'm intending, and proceed from there.
Oh, and I still haven't used more than a tiny fraction of the Annual contents overall, even years down the line - plus there's always more new material on the way ๐
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Community Atlas: Embra - Enclosed Places
Enclosed Place of Interest 3 is the Floating Dale Park:
This can be used as a typical real-world park, with opportunities to wander around, or play outdoor games on the central Playing Fields, whose unusual shape may call to mind that Faerie outdoor games and sports may not be quite those familiar from the Mortal Realm.
There are a handful of surface-level buildings scattered around the map's centre, as one of the map toggles will reveal:
These include the Pavilion, where equipment for playing sports and games is available, as well as a restaurant in the central octagon beneath the building's dome. And yes, some of the vegetation is actually intended to be of living glass in Glass Tree Forest. And again yes, those ARE bridges made from rainbows over the River Clack. As ever, the text and PDF files will explain a little more about both facets, and others, from this map. In case this seems not very "Enclosed", there ARE boundaries to the Park which are deliberately less obvious than some.