
Wyvern
Wyvern
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Snowy lands
Looking at the symbol and terrain use here, I think these could be used to create an illusory city too, or a literal ghost town, perhaps with some additional colour overlay effects, and perhaps some transparency about the symbols (less sure about the latter point, however). Or indeed a city of glass.
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Good sizes for fantasy cities etc
As Jim said, there's going to be a lot of personal preference involved here, heavily dependent on how you see your world setting developing, what types of civilizations exist in different places there, as well as how much time and effort you have available for designing and mapping it all.
Plus you're really asking two different, if related, questions - 1) the number of key buildings desirable for different types of settlement, and 2) what the appropriate size of different types of settlement can be for different types and numbers of special buildings.
The question of settlement sizes has come up on the Forum here before, and you might like to look over the comments on these two topics, both of which coincidentally came-up in late 2018:
Looking for advice on starting Village/Town/City size
There are also various systems for designing RPG settlements available online, some paid for (on sites such as DriveThru RPG), some not (such as blogs), as well as a number of random design systems, such as those on the Watabou site, although those provide primarily maps, rather than lists of the specific places you indicated as of interest.
Those should get you started at least, or perhaps help clarify what it is you want (or even don't want!) from such systems, from where you might feel more confident about creating your own settlement design system.
Good luck!
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Is there a reference that gives the latitude and longitude for locations on Toril?
Monsen's right in that virtually everything that tries to equate the Forgotten Realms setting to anything genuinely geographic has been done by the fans only. Part of the problem is that the size of some of the continents were changed at different times, and as the setting developed through various novels written by different people at different times, there was never a single basis on which any of this was hung. It's extremely irritating!
Even the official TSR 1990 "Forgotten Realms Atlas" by the great Karen Wynn Fonstad shows nothing of any latitude and longitude lines, though she does demonstrate very clearly in that just how little of the planet had been even approximately mapped by that time.
The only thing I have come across is a mention on the Candlekeep.com site in their FAQs regarding a map in "Faiths & Avatars" (TSR, 1996) regarding where the equator is. I found that via this discussion post on the Forgotten Realms Wiki site, which mentions the same map shows the canonical lines of lat and long, though so far as I can tell, while there are some lines shown, none have labels attached.
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The Creepy Crypt project
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Sticky Note Dungeon
And now the Sticky Dungeon has been released into the wild, as the October 2024 Cartographer's Annual issue!
Many congratulations to C.C. for this fantastic achievement!
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[WIP] 1000th Map Competition: Elkton, Alarius North Central
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Cats & Maps
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The Creepy Crypt project
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Panzer sample thread
So far as I recall from modelling the 8- and 6-rad armoured cars (i.e. also from period images and information), the aerials were fixed in position, and at a height above the turrets all the time. These are the early-war "bedstead" frame aerial types, not the later war smaller "star antennae" which were retrofitted to some models, incidentally.
Oh - and belated congratulations on your ascension to Master Mapper status @Lillhans ! Very well done!
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New Commission. Ghorfar