
Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 660
- Last Active
- Roles
- Administrator
- Points
- 8,858
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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New Overland Map with Alyssa Faden & Friends
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August Mapping Competition - The Results
Today I am adding Pappy's Pub by @Shessar:
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Finding specific symbols for my projects
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Setting all Symbol Catalogs to default
There isn't any restore to default feature except reinstalling. When you change the symbol catalogs, you do changes to the actual catalog and configuration files, and these are persistent. There are no "default settings" for most things in CC3+, other than to replace the various files with clean versions.
If it is just the map settings in a single map that is messed up, causing it to load wrong catalogs and tools, you need to hit :CC2PRESETS: and set the map style back to the correct style for that map type, and if you have changed the OnOpenMacro map note, revert it back to the original settings by just copying the macro commands from a fresh map in the same style.
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Setting all Symbol Catalogs to default
Note that if it is a single map, reinstalling will NOT help, as that won't change your map.
Just reinstalling the latest update won't help when restoring files to default, as that only replaces files contained in the update, i.e. things that have been updated since release, to restore original files you need to run the original installer (CC3+ base or add-on, depending on what you want to fix), and then re-run the latest update after doing that.
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How Do I Precisely Match A Grid?
To start with the last question, no, you cannot get an endless grid. In CC3+, a grid is an entity, not just a display thing, and an entity needs proper coordinates to compute the lines.
I would probably just erase the old grid and draw a new one. As long as you create a new grid with the same grid size as the old one, it will fit perfectly. Use the select points option in the grid dialog to size it to your needs instead of filling the drawing area, and place the first point at 0,0
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Live Mapping - Sewer Encounters
You all like sewers right? That's where we're headed on Thursday, so mark the time in your calendars. I'll be handing out XP penalties for anyone who is late or absent.
As usual, it starts 18:00 CET, to figure the time in your local time zone either just start the video below and YouTube should tell you, or look over at the left forum sidebar, it should provide the time in your timezone provided you are a logged in user.
Remember that while you can of course just watch the video in the embedded video player here at the forum, a far better option is to hit the video title in the top left of the video or the large YouTube logo in the bottom right to be taken to the YouTube page where you'll also find the chat where you can interact with us during the stream.
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Guide: Posting Maps & Images
There are several ways you can post your maps to this forum. This post showcases the different options. See the comment below for an example.
Embedding in a post
The easiest way to post a map is to embed an exported image of it into a post. There are multiple ways to do this, you can click the small image icon at the bottom of the post editor to pick a file from your computer, you can drag a file from your computer, or if you have an image on your clipboard, you can even paste it with Ctrl+V. As long as it is an image (.png or .jpg), it will show up inline in your post.
The images are restricted to a maximum of 5 MB in size. Anything larger than that, and an error message will show in the post box. You can close this error message if you want by using the X in the top right corner of it, but it won't be included in your post either way. Uploaded images will be resized to fit in the post (max 1500x1500px), so uploading an image larger that that won't do you any good.
Note that even though images can be up to 5MB, smaller images is much kinder on people having slow or metered connections. I highly recommend that you stick to jpg images over png whenever possible. Jpg is much smaller, and the visual difference is almost non-existent. Jpg is often an issue for people editing the image, but you are usually not posting images for other people to edit anyway, but to showcase your own work.
Attachments
You can also create attachments to your post. Just as with images, you can drag and drop these, or click the attachment clip at the bottom of the post editor to add an attachment. Any files that are dragged into the post editor becomes an attachment if it isn't an image. Note that if you want to upload an image as an attachment instead of displaying inline, you can also use the attachment clip.
As for inline images, attachments are also limited to 5MB in size, and only common file types like text, pdf, office documents, CC3+ maps/templates/symbol catalogs and zip files are allowed.
Note that posting your .fcw files as attachments is a great way for people to take a closer look at your maps, but you should always accompany that with an inline image in the post too, so people can see it right in the forum without opening CC3+. People might not have CC3+ on the computer they are using right then, or they don't have the addon you used so they can't see all the symbols, or they might be on their cell phone or tablet, unable to sue CC3+.
Image Gallery
Every user have their own image gallery where they can upload larger images. You'll find your image gallery by going to your profile page, and then hit the Gallery link in the sidebar. This is also how you visit other people's galleries.
Here you can create your own galleries, and upload images up to 15MB in size to them. As for images in posts, please do consider that a lot of people have slow or metered internet connection, so it might still be worth it to use smaller images if you wish most people to enjoy your gallery, trying to go for the largest image size allowed just to get the best quality may not be the best user experience.
Again, please consider jpg over png. The visual difference is miniscule, and since jpg is so much smaller than png, you can upload an image many times the resolution than you can manage with png, actually giving you a better quality image because of it.
Another way to make the gallery better for people with slower connections is to not have too many images in each album. It takes time to load all the thumbnails when someone enters an album, so it is better to have multiple albums with fewer images than just a few ones with a huge number of images in each.
Linking to a gallery image from a forum post is as easy as to first visit the image in the gallery viewer, copy the url shown in the address bar, and then paste it into a post.
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WIP Mad Wizard's Tower based on an adventure by MT Black
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How long have you been using Campaign Cartographer?
That's a pretty good question. The earliest map I could find in my collection that I actually made and used for a game is dated 2005, but that was not the first time I used CC.
I think my first encounters was with the cut back version - Campaign Mapper - which shipped with the Core Rules 2.0 product back in 1999. I remember picking this up pretty early after it's release. I think I also got the FR Atlas around that time, probably around 2000.
Most of my early maps were simple modifications of the FR Atlas maps.