
Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 660
- Last Active
- Roles
- Administrator
- Points
- 8,858
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Koehaithian Realmdom (More Natural Edits)
I like the idea about making songs for your world. Pretty interesting what you can do with these new tools these days. It makes the world come alive in a way that was impossible before (unless you have a musician friend with ample spare time).
The link to the high-res version of your image doesn't seem to work. You may wish to post it in your gallery here on the forum instead.
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Samples of what effects do?
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Community Atlas Project - Download information - Contributions Welcome
If you want a smaller area, I suggest you look at an area on one of the existing regional maps rather than straight on the continent map. That should allow you to find something more akin to the scale it sounds you are looking for. Or you can make 2 maps, do this larger scale one, and then develop a section of that map further on the second map.
But as for adding features like a lake, of course. The basic premise with any atlas is that there will always be features that are too small to appear on the higher level maps, that will only appear on a detail. Main idea here is to just keep it small enough that it wouldn't realistically appear on the world map (Which in general would mean smaller than any lake that do appear on that map.) But do make sure to add lots of interesting features, that's part of the fun, and allows other mappers to make interesting detail maps from your map.
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CC3+ and CPUs
Usually, the better number to look at is the value listed under "Single Thread Performance", not the MHz numbers. The performance numbers are computed from actual tests ran on the CPU and gives a number easier to compare than the MHz ones.
(The main "CPU Mark" number in that table is the multi-core performance)
Going back to the MHz numbers, also note that the CPU can only maintain turbo speed for a limited amount of time (unless you are fond of playing around with overclocking) so it is generally helpful for short burst of activity needing a bit of extra push, but is useless for longer computations.
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Starfinder rpg site, with maps
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The Lands of Strauvuvrorr
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The Lands of Strauvuvrorr
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Distance Information
Which box is used depends on which menu set is in use. The newer version (2-lined one) is used in the menus for some newer add-ons like SS4, while you should see the old one in for example the standard overland menus.
Basically, these are two different commands, DISTANCE and DIST2. You can always ensure that you get the one you want by just typing the right command into the command line instead of using the menu.
As an alternative, you can edit the affected menu files in a text editor (the .mnu files in the CC3+ data directory) and just replace all instances of DIST2 with DISTANCE in there.
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Distance Information
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Macros and Menu Buttons
Macros can be added to menu buttons just like any other command. In fact, many of the commands on the existing buttons are actually macros, and not built-in commands.
In general, the advice to make a hotspot is usually in connection with making a macro that is intended for a single map/map style. You generally don't want to fill your toolbar with rarely used buttons.