Ricko Hasche
Ricko Hasche
About
- Username
- Ricko Hasche
- Joined
- Visits
- 4,070
- Last Active
- Roles
- Member
- Points
- 8,031
- Birthday
- February 7, 1977
- Location
- merlo san luis argentina
- Rank
- Mapmaker
- Badges
- 20
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Porto Seguro - Bahia - Brasil
More than 20 years far from my land... sometimes hit hard on heart.
Porto Seguro was first place related in Cabral landing on America with Portuguese ships...
Cheers
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Lightroom as sidekick from CC3
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Ravenloft Mood
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Community Atlas - Berenur - Urtrah Desert
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Budapest in Isometric and Mike Schley Ink
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A Temple and Market Square Battlemap
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MY MUNDI IS READY!
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Isometric Schley wishlist
If it's possible to dream, I created a small list of ideas to enrich the universe of this system.
With the contribution of all other members of the forum, we may have one or another idea that is possible to carry out:
. Square/park: Benches, tables, lighting pole
. Buildings: Oriental style, "Aztech/maya/Inca" Style and wooden towers to complete the wood-only fortification.
It already has hafling, orc and elven and orcs buildings, missing dwarves style.
. Siege machines
. Fortifications: Wooden towers
. Ruins: temples, columns, statues, destroyed walls and stones to the floor
. Structures for drying fish/meat (to decorate a fishing village, for example, using the straw houses already present or even giving more details to a market with the existing images).
. Port pier: Barrels, boxes (open and closed), chests and variations of boats with high and low sail, separate dock icons (pier) to give more freedom of composition – as was done with the new bridges.
. People and animals: Guards, citizens, stall sellers, people pushing wheelbarrows, pigs, chickens and cows (Overland already has sheep, sheep, horse, dog etc that can be used)
. Blacksmith and leatherwork station to give more ambience to the fair.
. Vegetation/garden/square: flowers, pot, birds (animals), exotic plants.
Edit:
Buildings: Stairs: straight and curved in stone and Wood (both multi parts - as last bridges) + stairs in Good condition and ruin @EukalyptusNow :)
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Ukbur Valley
This article is very small, but good to first steps to study the rule of thirds:
https://www.slrlounge.com/glossary/rule-of-thirds-definition/
From top to bottom: In this drawing you can see, on the upper right cross, the path that takes the observer towards the unknown.
In the opposite corner, lower left, I don't leave the space "empty" and place something to capture the observer's attention - in this case the ruin - and give the composition balance.
Two diagonal lines occupy the viewer with his view along the drawing and these lines are connected by a vertical line, which takes the view to the upper right corner - towards the cave.
The top left corner is mostly "empty" so it's a good place to position the title, cartouches etc.
Obviously all compositional rules are also made to be broken. But usually this only gets good when the person masters the rule to be broken.
Cheers
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Karkaroff region