
Ricko
Ricko
About
- Username
- Ricko
- Joined
- Visits
- 6,057
- Last Active
- Roles
- Member
- Points
- 9,961
- Birthday
- February 7, 1977
- Location
- merlo san luis argentina
- Rank
- Mapmaker
- Badges
- 21
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Issues with Inked Ruins Style: Hatching "Texture" Size and Water Rendering
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A Temple and Market Square Battlemap
@EukalyptusNow Note that in the 2 large tree below (the only ones in Symbols TREES SHEET) I added a slight transparency effect (85%) enough to allow you to see the temple fence below.
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A Temple and Market Square Battlemap
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The Temple of Hekaria - a Dungeons of Schley Battlemap
I typically use multiple TERRAIN overlays on floors whether they be dirt, grass, bricks, rocks, etc.
I just select a color similar to some other bitmap fill from TERRAIN to, on the one hand, break with the visual repetition of the Bitmap on a large scale, as well... for example in the wood of the inn - where a lighter TERRAIN (in this case I think it was earth or mud) which shows - in the most traveled places the effect of wear and tear. I have even used some Sheets (created) including on top of SYMBOLS.
For these effects, I normally use EDGE FADE INNER between 40 to 90% and with a lot of Edge Width proportional to the size of the map.
Here an Example
Cheers
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Battlemap collection for personal use
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Battlemap collection for personal use
Hy @Steven Nentwig (Steven!) the cliffs are from @Loopysue city cliffs
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One night of fun - A mini dungeon with that ends with a dilema
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One night of fun - A mini dungeon with that ends with a dilema
@EdE If you want to place the grid only on the inside of the drawing, this tutorial that Sue did for us is extremely simple and useful.
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Battlemap collection for personal use
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Battlemap collection for personal use
almost the same