
Ricko
Ricko
About
- Username
- Ricko
- Joined
- Visits
- 6,063
- Last Active
- Roles
- Member
- Points
- 9,966
- Birthday
- February 7, 1977
- Location
- merlo san luis argentina
- Rank
- Mapmaker
- Badges
- 21
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Community Atlas - North West Berenur - Azin Forest
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Community Atlas - North West Berenur - Azin Forest
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Mixing Mike Schley isometric city + Mike Schley Overland symbols
i forgot share the FCW sorry.
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Big Blue City
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Ukbur Valley
@Calibre For many years I was (sometimes still) a landscape photographer, perhaps this study of nature's composition helped in the idealization of map designs. Basic composition rules always help, especially the rule of thirds.
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Ukbur Valley
Hey @Calibre After entering the rule of three, another resource that must be studied and understood is the leading lines. It adds a lot to the composition and works closely with the rule of thirds.
Mastering the leading lines in your composition adds a lot of "dramatic" appeal to the scene. Whether in video, photography or even map composition. In the example above it refers to the yellow lines.
This article is interesting as a first step.
Cheers
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Looking for an isometric stable symbol.. is there one?
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Battlemap collection for personal use
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New Mike Schley Glaciars Content
@Royal Scribe for the glow behind the volcano I created two sheets for use with planet symbols and used two planet images one in each sheet (to emit a round glow).
A planet with an orange outter glow with more blur and Another planet with the red outter glow with less blur (smaller radius sphere). The only mike schley isometric symbols are the market stalls, the statue and the rowboats near the bridge, all others are from overland.
Maybe this little tut is some help for you. (ive made others using mike schley also)
Cheers
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Sheet Effects stop working consistently
@Lee Talman you can create as many sheet terrain/land features or even sea as you want. I frequently use this feature to be able to superimpose effects. In this image you can see 3 new sheets: 2 of land effects (the ice is on top of the tundra, and the SEA LAKE to produce the lakes on the map using the "water" of the sea.
You can also calibrate the inner opacity (I usually use between 40 to 80%) so as not to have a "too harsh" effect, sometimes even with low opacity the effects can mix, sometimes causing a desired effect - there is no reference rule for me, I adjust as I go.
Once your new sheets are created, and when you select the new terrain/land features effect... sometimes the program "sends" you to the original sheet, so you need to check and sometimes change to the desired sheet. However, even doing this, sometimes it happens to me that the program insists and places "base" terrain/land features on the sheet.
So what you need to do is go to the "change features" button, select the effect and click ok, then you choose which sheet you want to send it to. Normally this selection is easier when "activate sheet effects" is turned off, because the edge is easy to select, when edge fade inner is activated, it is usually difficult for me to select the TERRAin sheet I want.
Cheers