Avatar

Royal Scribe

Royal Scribe

About

Username
Royal Scribe
Joined
Visits
8,374
Last Active
Roles
Member
Points
3,073
Birthday
February 5, 1968
Location
San Francisco, California
Real Name
Kevin
Rank
Mapmaker
Badges
16

Latest Images

  • Spyro Giro - Another SpellJammer Map

    WOW, so cool! Really wild. Love it.

    This is inspiring me. I've been futzing around trying to see if I can create some Spelljammer-esque fantasy airships (like gnomish dirigibles or flying elven swanships, or adding wings to a regular ship). Maybe something with Cosmographer or Ship Deck Plans if I can find fills or textures with scales or feathers that I can combine with Texture Overblend or something. Hmmm.

    Ricko
  • [Atlas Submission] - Doriant - Gold Coast - Eknapata Desert - Per-Nezahd

    Hi @Monsen!

    (I believe you said you're going on holiday soon, so if you've already left, this will be waiting for you when you return.)

    I found another map that I forgot to submit for the Atlas. I designed it for the last competition but decided it was too large to qualify as a village, so I did a different desert village instead.

    Per-Nezahd is located in the Eknapata Desert, on the Gold Coast region of Doriant. I've marked it with a yellow box on this map below:

    And here's the map and FCW file. This one also does not have toggles. It doesn't have a map description, either. I can write one if you'd prefer that I include one.


    Ricko
  • [Atlas Submission] - Doriant - Gold Coast - Eknapata Desert - Kukaar

    Most of my Atlas submissions are organized in folders and subfolders named after the Atlas' geography, so it's easy enough for me to poke through to see what's missing. (I did find one more, but I'm debating whether or not to tweak it before formally submitting it.) There are a handful, though, that were designed before I designed the Gold Coast region, and even though I created spots for them in the Gold Coast, I discovered that some were never submitted. Still going through tracking them down (while working on one of my new cities). And others don't have a proper spot as yet, but maybe if I rename them, they will soon have a home. I love the idea of Game Masters using my maps, and would love to hear about the adventures they were used in.

    Don Anderson Jr.
  • Live Mapping: OSR Dungeons

    I like how it simultaneously stretches both my creative mind and my analytical, problem-solving mind. And there’s always something new to learn.

    Don Anderson Jr.
  • Seeking: Feather, scale fills

    Aww, thank you, @Wyvern!

    Wyvern
  • [WIP] - Doriant - Gold Coast - Eknapata Desert - Sakherma Ruins

    The dark brown is a mountain hillside that the caverns are cut into. That hill can be hidden or revealed with a layer. I forgot to post an image showing the mountain revealed but I will do that tomorrow.

    The darker gray is meant to show elevation changes going down but they are more pronounced than I was expecting. They are Solid 10 transparencies but when I added a transparency effect, they turned almost black. Maybe I will try as solid black and then add a transparency effect where I will have more control over it darkening.

    Don Anderson Jr.
  • [WIP] - Doriant - Gold Coast - Eknapata Desert - Sakherma Ruins

    I removed Remy's tag and changed the header to "WIP," as this isn't quite ready for submission. I will start a new thread when it is.

    @Don Anderson Jr., I'm not 100% sure I was following what you were referring to with the "darkened section." If you meant the brown walls, then yes, that was meant to be the caves beneath the mountain. Here's what it looks like with the mountain in place. Everything on this map is meant to be roughly at the same level, with those caves going vertically into the mountain.

    But if by "darker" you meant the shaded areas like the spots circled on the map, that was meant to reflect elevation changes descending into lower areas. I may have to do something to make that more subtle.

    Working on the dunes, too. I wanted sharpish ridge lines like the dunes of the Sahara Desert, rather than more slopy hills like dunes at a beach, but I still need to extend it a bit so there aren't flat parts on top, and maybe soften the ridge lines a little if a can.

    Loopysue
  • [WIP] - Doriant - Gold Coast - Eknapata Desert - Sakherma Ruins

    Hi Monsen,

    At your convenience, I have a pair of maps to submit. This is for the Sakherma Ruins, which is located in Doriant - Gold Coast - Eknapata Desert in the area boxed here:

    I will post the FCW files as follow-ups in this thread.

    Also, fellow mappers: I have plans to map the big city of Khemtufu and the Temple of Fah, but feel free to dive in anywhere else in the Eknapata Desert if you wish.

    C.C. Charron
  • [WIP] - Doriant - Gold Coast - Eknapata Desert - Sakherma Ruins

    Good suggestion about the Edge Fade. There was one on it already, but I increased the width from 10 to 30, and it looks better. (I also tried 50 but it was a little too washed out.)


    Loopysue
  • [WIP] - Doriant - Gold Coast - Eknapata Desert - Sakherma Ruins

    Made the elevation changes in the caves more subtle by replacing the SOLID 10 fills with multiple sheets of the semi-transparent sand fills.


    Loopysue