
Royal Scribe
Royal Scribe
About
- Username
- Royal Scribe
- Joined
- Visits
- 8,376
- Last Active
- Roles
- Member
- Points
- 3,074
- Birthday
- February 5, 1968
- Location
- San Francisco, California
- Real Name
- Kevin
- Rank
- Mapmaker
- Badges
- 16
Reactions
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Birdseye Continental - style development thread
I love how ProFantasy teaches me so much about geography -- the latest being the differences between mesas, buttes, and plateaus. I never took a geology class in school (the town where I lived in for middle school taught it in high school, but then I moved and the town I lived in for high school taught it in middle school). So here's my crash course!
Will there also be cliffs?
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[WIP] Community Atlas: Snakeden Swamp, Lizard Isle, Alarius - Dedicated to JimP
Well, actually a bit too much, as the wall lines are now almost invisible. I could just have thickened up the lines, although that starts to encroach into the available space in the caves, so instead, I just copied the wall lines onto a new sheet above the mask with no effects on, and thickened those up a little instead:
This is a clever approach and it looks very nice. I always learn so much when cartographers share their tricks and techniques. Thank you!
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Community Atlas - Fonlorn Archipelago - Bleakness - Death Forest.
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[WIP] Adnati - Birdseye Continental
I decided with this one to create JPGs of every step of the way to document the process. I'm only one step two (rivers) and I am already seeking input from the Cartography Hive Mind.
I decided to copy my land over from when I had rendered it in the Fractal Parchment World style last month. That style has the rivers as a cutout, but because Birdseye Continental has the rivers on the same sheet as the oceans, they both have a similar effect in that you can overdraw the rivers past the coastline without it looking funny.
But first I made a copy of that FCW, simplifying it by removing unused sheets and layers, changing the fills to solid colors instead of fills, and then deleting all of the fills. That way when I copy the landmass into new FCW files, it minimizes what it brings in and I won't have a lot of extraneous or confusing fills and sheets and layers that I won't need or want.
Here's what that simplified map looks like:
So I created my new Birdseye Continental map at around 6,000 x 4,000 miles, changed the map size to be 24,960 x 12,495 miles, added the Sea over the green land, and then copied over the land mass from my little template. Changed my land to be a magenta cutout on the Waters (All) sheet. So far, so good.
Then I copied in the rivers and used the Change Like Draw Tool function to change the rivers to the Birdseye Continental style. And that brings up my aesthetic question for all y'all. The rivers in Fractal Parchment Worlds have a default width of 24. (!!!) The default width in Birdseye is 3.
To my mind, 24 is too wide for this map, but what do you think about how 3 looks? Should I bump it up a little or leave as is -- or even delete rivers that would be too small to represent on a 25,000 mile wide map?
For perspective, there is only one river in our world that gets up to 24 miles wide (the Amazon), and only eight that are three or more miles wide: Congo (15), Yangtze (8), Mississippi (7), Paraná (6), Mekong (5), Brahmaputra (4), and Ganges (3).
I know this is supposed to only be the major rivers, and having this many rivers that are 3+ miles wide is rather pushing it. Even so, I'm thinking about (a) leaving them all in, and (b) keeping most of them at 3, while bumping up a few of the really major rivers of this world, but I am very open to everyone's thoughts. I will add this last map to my galleries if you want to be able to zoom in a bit.
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[WIP] Adnati - Birdseye Continental
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Where's the outline tool button?
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CC4 Overland Development Thread
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Your favourite settings? (worlds)
I saw "favorite setting" and immediately misinterpreted it as a CC3 setting, like the sheet effects (of which my favorite is the Color Key cutout effect). Every campaign I've ever been in has been a homebrewed world, occasionally supplemented with commercial modules dropped in as side quests. I first started playing in 1979, when Greyhawk was the only world around, but I only have a passing familiarity of Greyhawk and Forgotten Realms.
But I've been invited to join a Pathfinder campaign set in the world of Golarion, so I'll be learning a lot more about that world soon.
I did not know that Waterdeep was designed with Campaign Cartographer. That's really cool.
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WIP: My version of Royal Scribe's Most Excellent Wizard Tower
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Live Mapping: Black and White Fantasy