
Royal Scribe
Royal Scribe
About
- Username
- Royal Scribe
- Joined
- Visits
- 8,379
- Last Active
- Roles
- Member
- Points
- 3,077
- Birthday
- February 5, 1968
- Location
- San Francisco, California
- Real Name
- Kevin
- Rank
- Mapmaker
- Badges
- 16
Reactions
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Missing Fill and Castles Failure
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Can CAD files be imported?
Holy smokes, it worked! (Once I read the PDF mapping guide to figure out that the Dracula Dossier maps are created under Floorplans and not Dungeons, that is.) These CAD files are .DWG files, and CC3 was able to import without any problems. Now I have to decide if this is the venue I want to use, and whether it would be easier to delete the stuff I don't need from the CAD import, or started from scratch drawing over a bitmap. Anyway, very excited to have new (for me) options to play with.
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Hey Everybody!
Hi Ryan,
Welcome! I see that your hometown was chosen as the inspiration for Mayberry because it was where Andy Griffith grew up. Very cool.
I also started with Fractal Terrains. It took me a while to get my head around how FT and CC3 do and do not interact with one another. I finally started watching some of the older tutorials, and it was watching Joe Sweeney's that Ricko recommends above where things really start to click for me. Before that, I was trying to teach myself using the PDFs and I wasn't really absorbing it.
Joe Sweeney has some videos that show how to use Fractal Terrains, and here are some more from ProFantasy from a few years ago:
https://www.youtube.com/watch?v=ZuhB_LXr3Sg
https://www.youtube.com/watch?v=khNR-BBPSRo
There are some others that show how to take what you've built in Fractal Terrains and then elaborate on them in CC3. They're a bit advanced, though, but if you want to take a peek, here is one from early 2024:
https://www.youtube.com/watch?v=nd78fcQc1YA
(The beginning covers taking part of a continent from FT to CC3.)
But don't get intimidated if it seems like a lot. I started with Joe Sweeney's, then watched some of Remy Monsen's that were about specific techniques and tools, and then graduated to the ProFantasy's "Live" sessions. The Lives are great, and I always learn something new from every one, but you never know (unless it's the main focus on the session) what techniques you'll learn from them. I'd recommend getting a good foundation from the other videos first.
And also, this forum is very welcoming, and we are all happy to answer any questions you have.
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Hey Everybody!
Funny, that’s what I was doing all afternoon. Went down to the Old San Francisco Mint to take pics, because the floor plans I found online had conflicting info about the exterior. (Some had fountains outside that I don’t remember seeing — must have been when it was an operational mint up into the 1930s.) Then I went to the main branch of the public library to see if they had floor plans of the original main branch (1917-1993, which is now the Asian Art Museum) — and they did! Lots of mapping inspiration.
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[WIP] Republic of Lumadair (Ancient Realms Revisited)
Thank you, @Wyvern!
If you have it, you could try one of the two original Character Artist ready-made dragon symbols
I do have Character Artist, but I haven't used it much and didn't realize those were there. This vastly expands my heraldic symbol options! Here it is using the traditional dragon with a tower icon background. I also tried one with a wyvern off to the side. Which is your favorite?
You might want to add a marker of some kind - even a simple dot - for the Caverns of Dread
I actually did have a cave hole there, but it was kind of small and I used a fill that ended up being kind of a washed-out gray at this zoom. I deleted it and drew in an oversized black "cave mouth" polygon.
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Birdseye Continental - style development thread
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Jim Pierce 1947 - 2024
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Invasion of the Pod People
Wanted to try out the new Mike Schley cartouche/decorative border symbols, and decided to tweak an existing map rather than create a new one. Really love the new compass rose options.
While I was in there, I deleted the jungle fill in the southwest corner as well as the northwestern edge of the northern island, and replaced them with individual jungle trees.
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Creating a Raster Set dimensions.
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ALPHA BLUR question
Makes sense. It occurs to me that I would probably want to keep them as separate cutout tools anyway. Sometimes I would want to cut through the wall to the sill, and sometimes wall to floor, and sometimes sill to floor, so that would be a lot of tools to create. Simpler to have one wall-to-sill tool and another sill-to-floor tool (unless I figure out effects that prevent the transparency acne without needing a mask, so I then I can just have wall-to-sill and wall+sill-to-floor tools).