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Royal Scribe

Royal Scribe

About

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Royal Scribe
Joined
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4,474
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Member
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1,739
Birthday
February 5, 1968
Location
San Francisco, California
Real Name
Kevin
Rank
Mapmaker
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12

Latest Images

  • [WIP] Combining Sinister Sewers with a Basement Floorplan

    You've done a great job keeping things tight and clean, where the walls everywhere are all proportionally distanced from the canals, and so are the pipes. That's the part I'm still trying to get the hang of -- half the time when my connecting wall or pipe turns a corner, it's not the same distance from the canal as it was around the bend. This map is nicely done. Not that it changes anything, but this is meant for a more modern sewer system (judging from the fact that there's a parking lot)? Are the rooms in the upper right with pipes coming from below meant to be bathrooms?

    JimP
  • What I've been working on

    I love the color you picked for the sea. I personally do not think it needs to be lightened.

    Calibre
  • MY MUNDI IS READY!

    These are great. I really like how you scaled up the dunes in the Mamede map. It's giving me Lawrence of Arabia vibes!

    Ricko Hasche
  • Tutorial - Between hills, rivers and trees

    Yes, thank you! I've seen the first one before but it's handy to have the tutorials all in one thread. Much appreciated!

    Ricko Hasche
  • floathing Island and Babel Tower style city

    Very cool!

    fil
  • Floors disappearing when placing a door.

    Maybe check to confirm that your floors are in the FLOOR sheet and layer, and didn’t accidentally end up in a WALL sheet or layer? If it did, the door may be trying to make a break in it like it would on a wall.

    C.C. Charron
  • [WIP] Community Atlas, 1,000 Maps Contest: Villages in The Whispering Wastes of Haddmark, Peredur

    if they serve as meeting place for the populace in the evenings, even 3 places isn't necessarily that extravagant for a population of say 300

    That's a good point. With my villages, I've tried to keep in mind how and where the locals would socialize. Taverns and inns are also good places to catch a performance of a wandering bard or troubadour, or a troupe of actors.

    Also, a small village might still get a lot of travelers passing through if it's on an important trade route, or along a route for a pilgrimage to a holy shrine. Or the last stop for adventurers trying their luck searching for treasure in the ruins of an ancient temple (or their first stop on the way home). My village has a winery, and I figured that merchants buying wine at the winery to resell in other towns and cities would want a place to spend the night before heading back with with their casks of wine.

    Wyvern
  • The map of GnoccoCON '24, a local gaming event

    This is great! I love the idea of using CC3 for non-battlemap purposes. Street fairs, for example, could use it to show which streets are closed off, where vendor and food booths are located, and the location of performance stages.

    il mietitore
  • Style Suggestions for Annuals

    Looka like we posted threads concurrently! Your Mesoamerican overland and dungeon requests would work well with my Jungle Adventurers suggestion. I would love Greco-Roman stuff. And I’ve been musing on designing a haunted house for Halloween, so your 1920s Horror House idea works wirh that. I love all of your suggestions but those were the ones I wanted to second.

    JulianDracos
  • [WIP] Community Atlas - Eknapata Desert

    Thank you! Here's how it looks with the effects changes. And I've standardized the font sizes to three: 10 points for country names, 5 points for the three major cities, and 3.5 pts for everything else.


    Loopysue