Royal Scribe
Royal Scribe
About
- Username
- Royal Scribe
- Joined
- Visits
- 4,475
- Last Active
- Roles
- Member
- Points
- 1,739
- Birthday
- February 5, 1968
- Location
- San Francisco, California
- Real Name
- Kevin
- Rank
- Mapmaker
- Badges
- 12
Reactions
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Live Mapping: Parchment City (CANCELLED)
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Annual Issue 15 - Heraldry Symbols
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[WIP] Greco-Roman Temple revisited: Dungeons of Schley style
Here are the new steps, each with their own sheet with a Glow (Outside) with a Strength of 12.5% and a Blur Radius of 2. I didn't add the Glow effect to the lowest step, thinking it would be flush with the plaza, but maybe I should add it. I first tried it was a stone fill that was one shade lighter than the plaza, but I think it looks better one shade darker.
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New user from the Netherlands, nice to meet you all!
Welcome!
For me, I learned the most from the video tutorials.
I spent years (off and on) trying to teach myself with the PDF manuals before I started to watch the videos. Joe Sweeney’s “Parrot Island” video made things click for me and set me on my way.
I would recommend going through the Learning CC3+ videos as well as Joe Sweeney and Josh Plunkett’s series that go through the process. Then the Campaign Cartographer Concepts and Quickies. The Live videos are great and I learn something new with every single one, but I’d get the basics down with the other videos first. (You may get up to speed faster than I did and might end up skipping around.) Also, bear in mind that some of the oldest videos talk about techniques that are now out of date but the fundamentals are still helpful.
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Trying to create a simple style
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Watabou City REVISED (annual 157)
Ralf did a Live video where he designed crenellations using a line style. (Has some odd effects when drawing circular crenellations on a round tower, though.)
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Mountain Village - Oriental
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[WIP] Atlas Contest (potentially) - Arbor Hollow (summer, autumn, winter, spring)
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[WIP] City of Wolfwell Falls (CA211 Watabou City Revisited)
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[WIP] City of Wolfwell Falls (CA211 Watabou City Revisited)
This is what happens when you miss something that's not a building and then convert everything left to be a building:
In this case, it was a line used to show where the city walls should go. I drew the walls but forgot to delete that part of the line. When it converted the line to a building, it connected the two ends of the line to make a polygon. I used the "Change like draw tool" to change it to a dirt road, which resulted in this:
And then I deleted it, since it was putting in a road where no road ought to be. The same thing happened with part of the north part of the wall.