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Quenten

Quenten

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Quenten
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Birthday
November 29, 1950
Location
Australia
Real Name
Quenten Walker
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Mapmaker
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15

Latest Images

  • Community Atlas - Alarius - Hermit Island

    Map is finished, I think. I will submit it to Remy Monsen when he returns from his well-earned vacation.


    Royal ScribeLoopysueMapjunkieGlitchRicko Hasche
  • FT3 to CC3+ as per recent Live Mapping Tutorial

    I was really impressed with this video, as it has made things a lot easier for me to translate FT3 world to s CC3+ style I like. Thanks Ralf.

    In my example below, I have decided to translate a FT3 section to a Pete Fenlon Style (revisited), but I have also used the rivers that were created in the FT3 map.

    Here is the FT3 map:

    Here is the translation to Pete Fenlon, and it was SO easy. Again, thanks Ralf.

    Obviously not completed.

    Here is an insert.


    Royal ScribeLoopysueJimPRicko HascheRalf
  • Myirandios - Hardin Region - Yamatji

    Here is another island group in the Hardin region - inhabited by the Walloori, whose language and naming details I have taken from the indigenous language of the peoples of this area where I live in Geraldton, WA - the Yamaji or Wajarri people. However, the people themselves although dark skinned, look more like, and dress like medieval Indian people.

    The larger zoomable version is in my gallery: Image Gallery: Hardin — ProFantasy Community Forum

    LoopysueRoyal ScribeMonsenRicko HascheJuanpiEdE
  • Asunta Town - parchment city style

    Ahead of tonight's session, I thought I would give this style a go, so I have plenty of questions to ask if I run into any issues. I am sure it will be greatly improved after Ralf's expert tuition.


    LoopysueRicko HascheRalfRoyal ScribeMapjunkieCalibreJuanpi
  • I'm hungry for your lore!

    My rather old world of Myirandios.

    Slightly smaller than Earth, with less of a n axial tilt, and slightly warmer global temperature.

    Sentient beings: Draconians, and Muru (water dwellers) native to the planet. Most have 6 limbs and 2 tails and 2 spinal cords and 4 eyes.

    Humans 'crash-landed about 20,000 years ago - went to war with the natives, and won. Developed mutant subspecies of Aiefa (elf-like), Filanthru (were-like), Fampeir (Vampire-like), Davarin (dwarf-like and Grim (orc-like). All can interbreed with each other, but miscarriages are very high.

    The native species have a form of electro-magnetic abilities to use the EM spectrum directly - and this was also genetically engineered into humans. It was found however, that a gene on the X chromosome greatly enhanced the ability, so females are far far stronger in this 'etheric' ability than males, and so have become culturally the stronger and dominant sex.

    The war against the native sentients was won only after a massive miscalculation by the human leaders (who eventually became so god-like in their genetically enhanced powers that they in fact became the human gods). A 10,000 year ice age descended quickly, decimating both human and non human species. A slow recovery began, but by then all ancient tech had been largely lost. The first to recover were the equatorial black human species - and so today, the black women fill the role that white men on earth have had.

    The planet has three moons - red white and blue. And a series of rings - the Girdle of Lerate. It is made of dark reflecting rocks, so doesn't produce that much nocturnal light - however, night time on Myirandios is a lot lighter than on Earth. And the tides are about twice as high/low.

    The main site of the story is based on the hegemony of Klemtos surrounding the Menosiran sea - a theocratic empire ruled by a triumvirate of three priestesses - the Magen, Maden and Midin. The Magen is the main political leader, the Magen the spiritual leader and the Midin the equivalent of Secretary of State. When one dies, the others move up in the hierarchy, and a new member is chosen from twelve candidates who have been training in a special school for priestesses. Those that miss out, are appointed as governors or Justices etc. So the leadership is highly trained and the succession is almost always ordered. And so of course, there is a degree of social and technological stagnation.

    The current crisis involves increasingly successful incursions by an alliance of grim and tribal humans who worship just one God (the Red Goddess, Shalene) instead of all 18. They have discovered how to use gravity in the same way as others use etherics (E-M manipulation) and this has caused the hegemonic armies to suffer very rare defeats.

    Etheric ability is genetically endowed, but like intelligence, some have virtually no ability (the etheric cretins), most can light a flame, or produce enough power to defend themselves (the equivalent of 'normal' intelligence) - and because females are far stronger, males can easily be subdued. Finally, only a very small proportion are of genius level, with the ability to use most of the E-M Spectrum, and so be actually useful in their abilities in military, health, communication etc.

    This is the area for adventures, set 1000 years after the fall of the Hegemony. Most of my maps in the Atlas plus others are in this area.

    Royal ScribeJackTheMapperLoopysueJimP
  • Ukadarlia

    The Qesuik - adapted for colder climes.

    Revised characters. Hope this meets the comments below - I feel these are better as well.

    LoopysueRicko HascheMonsenGlitchLautiEukalyptusNow
  • Community Atlas - Alarius - Hermit Island

    This island is tropical, and shows only one settlement, a hut village symbol. However, given the actual size of Alarius, and even this island, which is roughly 350x350 miles in dimension, I am going to imagine that as a rather large settlement, albeit a hut like one. I am using Hindi based names - the alternative name is Hindi for Hermit, and Akela means alone, or Lonely.

    But there will be smaller hut settlements spread around.

    The Hermit will be located in a special geological feature - not sure what yet. certainly not a mountain, since no mountains were even hinted at here.

    Anyway, this is the beginning of the Hermit Kingdom - now where have I heard that phrase before. hehehe


    FarsightX3LoopysueRoyal ScribeMapjunkieGlitchRicko Hasche
  • Watabou City REVISED (annual 157)

    Here are some of the Drawing tools I am working on for a new version of Watabou Cities.

    Please comment.

    And if any of you have better ways to do crenalations with a drawing tool or macro, please let me know.


    CalibreLoreleiScottARaiko
  • Deithardt-Kolsven Region

    This is the thread where all discussion on this region will now be held.

    Here are three regions fairly completely mapped - the last being the least complete.

    First, the 'Viking' kingdom of Kolsven

    Next, the once great empire of Deithardt

    With a close up of the remnants of Deithardt itself

    Two nations to the north of Deithardt - Varnavna - not so complete


    And Vuksatem

    Finally, the least complete (what I am working on at present, East Bolasov (I had to divide Bolasov into two, as otherwise the overall map became too large - and perhaps that will make for a regional and perhaps ethnic difference - eg like East and West Ukraine).


    MonsenRicko HascheGlitchJimPJuanpi
  • Community Atlas - Irisian City States - Pragites Isles

    Halfway there. Thanks to Sue for the Marine Dungeon - for mermaid grotto and sunken city regions in the map.

    Here is a region torn between the merchants of the Irisian City States, and the military Leonder Imperium. Hence the warships and fortifications on each island.


    MonsenRicko HascheLoopysueMapjunkieRoyal ScribeGlitch