Quenten
Quenten
About
- Username
- Quenten
- Joined
- Visits
- 6,868
- Last Active
- Roles
- Member
- Points
- 2,734
- Birthday
- November 29, 1950
- Location
- Australia
- Real Name
- Quenten Walker
- Rank
- Mapmaker
- Badges
- 16
Reactions
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Community Atlas - Irisian City States - Tiresia City State
I have decided to map all the islands in the irisian City map style while I am waiting to get my new computer back from the repairers under warranty. Since I have to send it to the manufacturers - overseas - it will only take 6 weeks - outrageous!!
Anyway, here is the first - the biggest of the remaining islands, Tiresia City State, which has hegemony over the whole island. It is mainly agricultural and fishing, and is the least wealthy of the City States. It is also the closest to the hostile Kingdom of Helmonte.
I am using the same style as I did for Helmonte - Herwin Wielink, not my favourite style by a long shot.
This is the beginning of the map - interesting features to be added later.
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Show us your map collection!
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Ancient Realms revised - a test map with new icons
I have decided to revisit this style myself - it is a favourite of mine, especially with the use of icons. I was delighted that Ralf showed how to make new icons, so I have been making some for myself.
I have decided that even the major settlements will be represented by icons rather than usual symbols - just for fun.
Here is the beginning.
I am happy to share the icons if anyone wants them - all from free images on the internet.
Here are the 4 I have done so far:
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Ukadarlia
The Davaraz - the 'dwarves' of Ukadarlia. They are albino with green cat's eyes and night vison. They are also radio-resistant, and love using uranium and cobalt in their metal work! They predate human arrival on Dashamargo by about 15,000 years at least, and are from another planet, not earth. And so cannot interbreed with human stock - hence no half-dwarves or half-davaraz.
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Schley Symbols - MUST HAVE!!
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Watabou City REVISED (annual 157)
The final step is adding all the extra bits and pieces - forests and trees, wetlands, roads and squares and city backgrounds, hills and contours, maybe extra buildings, buildings and towers on top of one another, even a gatehouse to replace the open walls in some places. And text and scale and compass, of course.
Here it is, partly completed.
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Ukadarlia
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Tatilana - Western Sergeevna
Update. The style is getting more to what I want. I have altered the mountain contours, and added ethnic groups, plus national borders, some forests and a marsh, and some more names.
Sorry for the small text, but it is meant to be viewed at a larger canvas. When I have finished the text, I will put a 8Mb version in the gallery.
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My version of Lankhmar
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Torstan Holy Head Sewers