Quenten
Quenten
About
- Username
- Quenten
- Joined
- Visits
- 6,871
- Last Active
- Roles
- Member
- Points
- 2,738
- Birthday
- November 29, 1950
- Location
- Australia
- Real Name
- Quenten Walker
- Rank
- Mapmaker
- Badges
- 16
Reactions
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Community Atlas - Silver Springs - Monastery of Destiny
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City-State of Badirov - Modern Journeys style
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Community Atlas - Irisian City States - Xenothon and Demydice Isles
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My version of Lankhmar
I was rather inspired by the map that was shown on the other thread about Lankhmar, so decided i would give it a go, but doing 1 floor only, and using Watabou cities revised. I haven't got the fills for the roof colours right yet, but at least I am getting the buildings done. I have added two different market-place geomorphs here, for the section done.
i will definitely be a LOT slower than the other version being mapped, but I am having fun, and it fits my vision of the map.
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Ukadarlia
The two Drakona - these are derived from a completely different evolutionary path from humans-elves-orcs; and so cannot interbreed with them. Their wings allow them to glide more than actually fly, as they are almost a vestigial organ, and serve as sexual display, rather than functional. I would have liked to make them more iridescent, but CC3 doesn't have iridescent sheens - are there sheet effects that would allow this?
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Watabou City REVISED (annual 157)
Now for converting this mess into proper objects on the correct sheets and layers using the Change Like Draw Tool command (right click Change Properties button on the left-hand side of the screen).
However, for each entity that we will change using the Drawtools, we MUST first set the correct Sheet and Layer. This is very important.
Here I have converted all the water - the River, the sea/lake and the bit that connects the river to the sea (estuary). First, I changed the Sheet to Water/Rivers; and the layer to Water/Rivers. I don't need to change anything else.
Second, I clicked on Change Like Draw Tool, and left-clicked to bring up the Draw Tool I want to select. I chose the Water Tool - straight, and then clicked on the entities to be changed - in this case the sea and the estuary.
I repeated the process, only this time chose the River 50 and selected the river.
Hey Presto - water finished.
Next I did the Roads - here there is only 1. So, first, change Sheet to Roads Paved, and Layer to Roads. (If you don't want paved roads with cobbles and no Edge Fade, then just set the Sheet to Roads). Then use Change Like Draw Tool command, pick the appropriate Drawing Tool (here I picked Road, Paved 10), then select the entity - the line representing the road.
Finally, at this time, I put in the Scale - for this map, I selected the Imperial Scale (<shudder goes through me> - LOL), with the size as 6. When I place the symbol, it asks for a number, and I type in 600. As you can see, it is nearly the same as the scale imported from the DXF, which is 200 metres. Not totally accurate, but good enough for me, and it measures 600 when checking with the Distance Tool.
Here is the map so far:
To be continued!
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Ukadarlia
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Watabou City REVISED (annual 157)
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Ukadarlia
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Ukadarlia