Quenten
Quenten
About
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- Quenten
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- November 29, 1950
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- Real Name
- Quenten Walker
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- Mapmaker
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I'm hungry for your lore!
My rather old world of Myirandios.
Slightly smaller than Earth, with less of a n axial tilt, and slightly warmer global temperature.
Sentient beings: Draconians, and Muru (water dwellers) native to the planet. Most have 6 limbs and 2 tails and 2 spinal cords and 4 eyes.
Humans 'crash-landed about 20,000 years ago - went to war with the natives, and won. Developed mutant subspecies of Aiefa (elf-like), Filanthru (were-like), Fampeir (Vampire-like), Davarin (dwarf-like and Grim (orc-like). All can interbreed with each other, but miscarriages are very high.
The native species have a form of electro-magnetic abilities to use the EM spectrum directly - and this was also genetically engineered into humans. It was found however, that a gene on the X chromosome greatly enhanced the ability, so females are far far stronger in this 'etheric' ability than males, and so have become culturally the stronger and dominant sex.
The war against the native sentients was won only after a massive miscalculation by the human leaders (who eventually became so god-like in their genetically enhanced powers that they in fact became the human gods). A 10,000 year ice age descended quickly, decimating both human and non human species. A slow recovery began, but by then all ancient tech had been largely lost. The first to recover were the equatorial black human species - and so today, the black women fill the role that white men on earth have had.
The planet has three moons - red white and blue. And a series of rings - the Girdle of Lerate. It is made of dark reflecting rocks, so doesn't produce that much nocturnal light - however, night time on Myirandios is a lot lighter than on Earth. And the tides are about twice as high/low.
The main site of the story is based on the hegemony of Klemtos surrounding the Menosiran sea - a theocratic empire ruled by a triumvirate of three priestesses - the Magen, Maden and Midin. The Magen is the main political leader, the Magen the spiritual leader and the Midin the equivalent of Secretary of State. When one dies, the others move up in the hierarchy, and a new member is chosen from twelve candidates who have been training in a special school for priestesses. Those that miss out, are appointed as governors or Justices etc. So the leadership is highly trained and the succession is almost always ordered. And so of course, there is a degree of social and technological stagnation.
The current crisis involves increasingly successful incursions by an alliance of grim and tribal humans who worship just one God (the Red Goddess, Shalene) instead of all 18. They have discovered how to use gravity in the same way as others use etherics (E-M manipulation) and this has caused the hegemonic armies to suffer very rare defeats.
Etheric ability is genetically endowed, but like intelligence, some have virtually no ability (the etheric cretins), most can light a flame, or produce enough power to defend themselves (the equivalent of 'normal' intelligence) - and because females are far stronger, males can easily be subdued. Finally, only a very small proportion are of genius level, with the ability to use most of the E-M Spectrum, and so be actually useful in their abilities in military, health, communication etc.
This is the area for adventures, set 1000 years after the fall of the Hegemony. Most of my maps in the Atlas plus others are in this area.
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Community Atlas - Alarius - Hermit Island
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Myirandios - Hardin Region - Yamatji
Here is another island group in the Hardin region - inhabited by the Walloori, whose language and naming details I have taken from the indigenous language of the peoples of this area where I live in Geraldton, WA - the Yamaji or Wajarri people. However, the people themselves although dark skinned, look more like, and dress like medieval Indian people.
The larger zoomable version is in my gallery: Image Gallery: Hardin — ProFantasy Community Forum
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Community Atlas - Alarius - Hermit Island
This island is tropical, and shows only one settlement, a hut village symbol. However, given the actual size of Alarius, and even this island, which is roughly 350x350 miles in dimension, I am going to imagine that as a rather large settlement, albeit a hut like one. I am using Hindi based names - the alternative name is Hindi for Hermit, and Akela means alone, or Lonely.
But there will be smaller hut settlements spread around.
The Hermit will be located in a special geological feature - not sure what yet. certainly not a mountain, since no mountains were even hinted at here.
Anyway, this is the beginning of the Hermit Kingdom - now where have I heard that phrase before. hehehe
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My version of Lankhmar
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Frostlund - a land of adventure
Here is the 'nation' of Frostlund. it is primarily a Vynling (norse) federation of largely autonomous jarldoms, but with a High Queen as the bit-more-than-nominal ruler.
It is the region where the first campaign I have run will commence in 10 days time after a break from DMing for 33 years! Yes, I am nervous. The last edition of D&D I DMed was 2nd edition. Now it is 5th ed 2024. At least I have had about 6 months gaming experience in it - previously hadn't played since 2016 - and then that was 1 game after about 10 years absence.
The players come from Dalvik (in the upper right hand corner) and will start off overhearing a nasty argument between Sven, an old retired sailor, and 2-3 travellers to the town, exhibiting rather unsavoury attitudes (definitely more than a trace of Grimmir blood). [The Grimmir are the equivalent of the various orcish humanoids, but they can range from civilized Germanic types to yobbo Aussies, to southern USA rednecks. But the Vynlings do stereotype them as barbaric Philistines!]
Larger version in the Gallery:
Image Gallery: Continent of Ukadarlia — ProFantasy Community Forum
Vynlings:
And the Grimmir
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Watabou City REVISED (annual 157)
Since this great annual came out, Watabou had done heaps of modifications. And as a result, the SVG to DXF conversion doesn't work as seamlessly as before, making everything lines, and therefore unable to use the method as outlined in the annual.
I have experimented with this, and come up with the following solution, which makes everything relatively easy again.
Please try it out, and let me know if there are any bugs. Perhaps we can convince Ralf to do a revision of this.
I have also added a few of my own idiosyncrasies in the sheet naming.
This is the png of the city I generated.
I also attach the SVG for any interested.
The first most important thing is to just export as a SVG the actual elements you want and cut out all the pretty stuff. It is, after all, the street and building layout that we really want.
So ... in the generator, first check colour - make this either B&W, or Ink in the Presets.
Next, click on Style, and make sure you check or uncheck the following. Whatever I don't mention, you can choose as you wish.
- GRAPHICS: Check thin lines, leave the rest unchecked.
- ELEMENTS: Districts Hidden. Check scalebar only (if you want it, leave the rest unchecked
- BUILDINGS: Roofs plain, leave Raised unchecked. Otherwise, choose what you want.
- OUTLINE: Check buildings, water and roads
- MISC: Check Solids; Uncheck Show alleys and Show trees. I advise against choosing farms - they can be added as you wish, and I use the farms from other styles, especially where I can easily align the furrows using Shaded Polygons.
You should get something like the png above. ie B&W, no text or trees or extraneous lines.
The number of Buildings and suggested population is available on the Settlement menu:
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Community Atlas - Irisian City States - Pragites Isles
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Hardin region of Myirandios
I am making great strides on my project. I have now completed making separate maps for each region on the Hardin map. This is one of the more complex - the Folortalin City States, which I have now completed to my satisfaction. (though I might add a character or two, perhaps - two opposing political figures?)
Sorry I can't give more detail on the map on the forum, it is already 9,6MB here, but I have saved it as a 10000 x 10000 map (105 Mb Jpg). I have also attached the FCW for any who are interested.
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Tatilana - Western Sergeevna