Dungeon of Terror
I have been inspired by the thread on a Deep dungeon just published here on the Forum. So I have decided to have a go at doing a multi-level dungeon, but using a generic dungeon generator, [donjon; Random Dungeon Generator]so I get it finished quickly, then can revise at leisure. (Also, I am hopeless at designing dungeon layouts).
The ground level will be a ruined Keep - not yet done.
But here is the beginning of Level 1





Comments
Here is the final dungeon (DM version) with only the key to be completed.
Here is the PDF which the generator spits out. This is a low level dungeon.
BTW, I am looking for a place on the Atlas to send all the dungeon levels I do - can someone suggest an appropriate place to fit about a 50 level dungeon, underneath a ruined Keep?
@Quenten There's a ruin on the east side of the Mortyn-Goya Confluence, east of Shortleaf. Those poor Shortleafians. Southern Scar, Alarius.
@KertDawg That's perfect - not only a ruin, but an evil wizard tower where evil experiments are being done on kidnapped children from the frightened village of Shortleaf - soon to be a ghost town - literally! The dungeons are where mutant mosnters from the wizard tower have taken over some of the middle levels. <evil laughter>
Well, that will be the site of the dungeon - a ruin on the east side of the Mortyn-Goya Confluence, east of Shortleaf, Southern Scar, Alarius.
Wait wait wait. You said, "evil." Some might say, "misunderstood."
The wizard is called after the Charles Dickens character in Great Expectations - Magawitch (Magwitch in Great Expectations).