How Do You Draw Small Vehicles?

Marja ErwinMarja Erwin Traveler
edited December 27 in Cartographic Resources

Hi,

I've seen sample drawing of smaller vehicles, to add to city and battle maps, but I don't know how to draw them. The *Tome of Ultimate Mapping* suggests using Gnu Image Manipulation Program. Cosmographer and the 2021 Annual include options for deck plans for ships and other larger vehicles.

I have visual and coordination problems, and haven't been able to use Gnu Image Manipulation Program or Inkscape. I struggle with freehand drawing in general, and want either low-resolution pixel drawing or a low-resolution snap grid.

Since CC3+ already has a snap grid, and it already is Cad, I wonder if it would work for drawing smaller vehicles.

If not, then I wonder what other drawing software might work on Windows.

P.S. I also tried Paint, but I don't want to deal with Copilot, and I want to be able to set a clear scale, like about 4 pixels per foot, or about 13 pixels per meter, depending; the way it automatically resizes its grids gets in the way.

Comments

  • LoopysueLoopysue ProFantasy 🖼️ 41 images Cartographer

    If you have some kind of reference material - an image that is similar to what you want, you can import that image into CC3 and create a vector drawing of it by hand - making use of any grid you like.

    But maybe I'm not getting the point?

  • This depends heavily on exactly how detailed or abstract you need the drawings to be. I drew a number of basic top-down vehicle illustrations from the 1920s-1930s for tabletop wargame use back in 2012 using MS Publisher, for instance, with only black lines and coloured polygons, such as this example of a 1920 pattern Rolls-Royce Armoured Car:

    Not the best of images, as I've had to extract this from a larger old GIF image today, because the originals are on a different computer, but you get the idea. The road-look background is a bitmap fill from CC3 (as it was back then).

    It would be very easy to draw the same thing entirely in CC3+ today, using those same basic shapes and lines alone.

    As Sue noted, reference images are key. I used photos, drawings and plans of real-world examples for my earlier project (I did a number of armoured vehicles, military aircraft and civilian vehicles too), including of models when I couldn't find clear enough period photos. I imported those into Publisher, and then traced the lines and polygons to achieve the result you can see.

    The process was very time-consuming in Publisher. It would be less-so with CC3+ now, because it will do a lot of things Publisher wouldn't, such as mirroring a previously drawn line, or drawing it to the exact angle needed.

    Royal ScribeLoopysueMarja Erwin
  • MonsenMonsen Administrator 🖼️ 82 images Cartographer

    If you have Symbol Set 3: Modern, the vector style there contains several vehicles drawn using CC3+. And you can explode the symbols to get a good look at how they are constructed.

    As a non-artist, drawing vectors in CC3+ would be my way to go, as I am hopeless with those image editors, and prefer the precision I get with snapping and coordinate/angle inputs.

    LoopysueGlitch
  • In GIMP, you can configure the grid, then show grid, then snap to grid. When you draw, it will snap along those options. If you want to preserve a straight line, you click on a dot, then hold down the shift key and it will be a straight line. You can also zoom in. Thus, you could sit things to be a low DPI, have a small area, and then zoom into things in a small area. The grid will also help.

  • Thanks. I'm not worried about fine detail, so I think I could start with a grid, and a rectangle of the right dimensions, and then try to eyeball within that rectangle. Would City Designer be the right starting-point, or Cosmographer, or something else?

  • LoopysueLoopysue ProFantasy 🖼️ 41 images Cartographer

    You can draw a new vector symbol in any drawing. It's probably going to be easier if you draw it in the map you want to use it in.

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