Migration questions: importing old maps from various sources
Hi y'all,
I have a number of maps created by various means: everything from scans of hand-drawn pencil on paper to Illustrator files.
I also have a bunch of texture files, ranging from photos to rendered 3D files, in various image formats.
I'm wondering what kinds of things can be imported into the various CC3+ programs, and how easy it is to work with imported files.
Can you select a file to be used as a texture?
Can you select a file for a "background" and then add things on top of it?
Can you import an Illustrator file, and then pick a line and do something to make it a road, such that CC3+ later recognizes it as a road?
If you have photos of rocks, for example, can you turn those photos into a symbol set that can then be added to maps?
thanks!
I have a number of maps created by various means: everything from scans of hand-drawn pencil on paper to Illustrator files.
I also have a bunch of texture files, ranging from photos to rendered 3D files, in various image formats.
I'm wondering what kinds of things can be imported into the various CC3+ programs, and how easy it is to work with imported files.
Can you select a file to be used as a texture?
Can you select a file for a "background" and then add things on top of it?
Can you import an Illustrator file, and then pick a line and do something to make it a road, such that CC3+ later recognizes it as a road?
If you have photos of rocks, for example, can you turn those photos into a symbol set that can then be added to maps?
thanks!
Comments
For example, if I want to re-create the Graceland cemetery wall (it's covered in graffiti), is it possible to take photos of the wall and use those in the Diorama system?
There is just one point that hasn't been mentioned yet.
If a texture is to be used to tile an area larger than itself it needs to be made seamless first.