Creating A Smooth Poly Bitmap
roy.denton
Traveler
Maybe I am missing something in the UTOM but I cannot find anything on how to create a smooth poly bitmap like the ones for filling in a deciduous forest in the CC3 style. Is there somewhere that says how to make a new one?
Comments
Any bitmap fill can be used in a smooth poly, simply set the desired fill first (I assume the bitmap fill itself is already defined in the current drawing), and then just use the Smooth Poly tool to draw your poly using the selected fill.
A symbol fill draws the area and then a couple of seconds later it gets filled with lots of separate tree symbols.
The macro loads a specific forest setting to be used for the fill, so if you want to use your own symbols, you need to set up your own forest setting first. You can create this using the Draw -> Fill With Symbols dialog.