Making speed cities with Watabou Medieval City Generator
I have taken up Sue's suggestion that one could use TRACE to make outlines of all the buildings generated from the Watabou's medieval City Generator.
Here is the map generated, (export as Black and White). I then made the background made transparent (via Photoshop).
Here is the map generated, (export as Black and White). I then made the background made transparent (via Photoshop).
Comments
Not bad, eh.
Oh dear!
Well I don't have an answer for that one. Maybe Remy does?
Its the resolution of the png you get from the site.
I've just tried saving it as an SVG, opening it in Inkscape, saving it again as an AutoCAD plotter file, and importing it into CC3 that way. But I only got the walls and the fields. The buildings don't come across.
Sorry, Quenten.
I've done another couple of experiments with images through Inkscape, and I've nearly got there. The trouble is that the tracing it does is seriously detailed, so cleaning it up is almost as much work as just drawing them by hand in CC3.
Inkscape is really user unfriendly. It's like landing on an alien planet and trying to speak the local lingo the moment you open your mouth.
CC3 can import DXF files.
My thought was that if you just converted in Inkscape you could bypass the bitmap issues altogether, but the result of conversion was about a million little lines that were all disconnected.
Quicker to draw by hand.
So if you could find a converter for free you could do this.
Just don't try Inkscape, or you will give yourself the mother of all headaches!
Same is the case with most free online raster to vector convertors.
On top of this, inkscape can easily used to solve the problem. Export SVG from the city generator, and produce a whatever-you-like resolution raster file (PNG,JPG) in inkscape. As long as CC does not support SVG naturally, you cannot get around using other software for that.
There must be many people who use and enjoy Inkscape, or it would have died a death many years ago. One of my friends at Cartographer's Guild uses nothing else. I've been able to pick up and immediately play with most other software I've ever come across, including CC3, but not Inkscape. It is one of only 2 apps I cannot use for more than 5 minutes without tearing my hair out or having to search for a video for instructions.
I have to admit, though, that I hadn't thought of exporting a better bitmap from it.
Eventually, there will be no need for any of this, since PF have already stated in another thread that SVG compatibility is on the developers wish list for CC3 - or maybe they meant CC4.
It would be nice to have a kind of thread or other kind of repository where one could see and request wishes for such a future release. It would also help ProFantasy to get an overview what customers want.
I don't actually like FB all that much because its so easy to get into a destructive argument over issues political and religious, which doesn't change anything in the real world and only damages the participants. Life is too short to spend it being angry at things you cannot change.
Having said that, though, I do enjoy helping people on both forums - here and the FB Group page. The group is a private community within FB, so you usually only get mappers and in particular CC3 mappers joining up. It's much safer than the rest of FB.
Try downloading both versions of your chosen city, note the pixels size of the png version, multiply those numbers until the longest one is pretty near 10,000, and then export a png of that size from the svg file using Inkscape.
Untested method - I've only just woken up!