Article Series: Creating a new Map Style
Ralf
Administrator, ProFantasy 🖼️ 18 images Mapmaker
The question of how to create your own map style has come up repeatedly in the past, and while the Cartographer's Annual Volume 1 covers it generally, I thought that a more comprehensive tutorial might be in order.
For that I've started a new article series on the RPGMaps blog. Here is Part 1: Basic Considerations.
Let me know what you think so far below and post any questions you might have. This thread is for discussing the article series.
For that I've started a new article series on the RPGMaps blog. Here is Part 1: Basic Considerations.
Let me know what you think so far below and post any questions you might have. This thread is for discussing the article series.
Comments
This is going to be very useful for me in the next few weeks!
Part 2, 1st para - do you mean 'free' or 'three'
Kick me hard if I am being over pedantic. But this whole series is sending flutters of excitement through me - it's just what the doctor ordered.
Then the last sentence in the first paragraph of section 2: "I locate the the three files..." Is this supposed to be "I located the three files..."?
Your English is so good, Ralf, that I usually forget you aren't in fact English! LOL!
Nitpicking (and other) corrections are welcome as always!
Are you going to do a part 3 for this series?
Sorry - what I should have said was - is it complete? I didn't know if it was finished or not
Edit: All mended now - thanks
However, I am trying to wrap my head around scale/units. I believe I have it right that in a standard map the units are miles (overland) and feet (dungeon/building). Not sure about cities. In metric it would be kilometers and meters respectively I believe.
Where my confusion comes in is an overland template has: inches = 1.0000. What exactly does this mean, one inch equals one mile?
Had to learn this for map reading in Boy Scouts.
Pixel wise, what does this translate to per inch in CC3+?
The other reason is trying to determine how to scale my symbols.
When you make a map in CC3+ that depicts a 100 by 100 mile area, you make the map 100 by 100 in CC3+, you don't scale it.
These measurements doesn't have anything with the size of the map in the screen. These refer to the area the map covers. It isn't related to screen or print size (Although it does come into effect if you do a scaled print)
Likewise, your question about pixels per inch is meaningless. CC3+ maps isn't measured in pixels. When you render a map to an image, you can render it to whatever pixel size you desire, this isn't dependent on the map size at all. Of course, your screen uses pixels, so it is rendered to pixels when displayed on the screen, but the map doesn't have a fixed pixel size, the pixels per map unit on the screen will just depend on your current zoom level, not on the map size.
Hey Ralf, I know things have been a little crazy during this crisis, but do you have any idea when you'll be posting part 4 of your series?