I couldn't say for sure. Maybe copy the way the sheets and effects are done on the right, to the left? Impossible to say without knowing exactly what is on which sheet.
I think those two cracks symbols on the extreme left may be on the wrong sheet, since they have a very large shadow that makes them look like they are floating, but the rest of it looks fine
Hmmm... I must be tired as I don't see a shadow on them. I zoomed in, and it looks more like the floor is adding the appearance of shadows. I have 'Shadow, Wall Directional' on the Symbols sheet.
Here is the next version. I don't think I can get much more out of this.
Jim, the cracks seem to be cutting some of the boulders and skeletons as well. Might need some reworking of the stacking order for those symbols on the different sheets. At present, it's making the cracks seem to lie on a glass ceiling above the lower cavern floor.
But now I see the sheet with the cracks on the right hand side is doing what Wyvern noticed. If those could be below the rocks as well - as if the floor is cracked but the rocks have fallen onto it from above, everything would be perfect.
Comments
I'll post some more soon.
The others need a bit more work.
At this scale some of the effects, particularly the walls, don't seem to show up... at least for my eyes.
first page if on metered service, you might want to skip this page.
I'll put sub-level 1, 2, and 3 on a separate page.
sub-level page if on metered service, you might want to skip this page.
First the entire level map, then the zoom in of the cave part.
Probably the gray 30 bmp needs to be extended leftwards.
It's almost there
Could be I should have imported 1 and 3 into 2 where the good part of the hole/tunnel up is located.
I'll look over it when I can and maybe do it the second way to see if it comes out better.
These maps definitely look much more eye-catching when they are put together like this. I get a much better sense of the scale of things.
Here is the next version. I don't think I can get much more out of this.
Now I see the shadow... I'll work on it.
I'll also try moving the sheets around.
But now I see the sheet with the cracks on the right hand side is doing what Wyvern noticed. If those could be below the rocks as well - as if the floor is cracked but the rocks have fallen onto it from above, everything would be perfect.
Anyway - it worked
A shame that you can't have the shadow bit showing.
I think this looks better.
Distance 11.4212 units, Opacity 0%, Map Units.
Changed it to 50% opacity. Didn't seem to make a change. I'll post the changed map. Back in a couple of minutes.
edit: here it is.
(not the numbers or what's ticked. I mean the general appearance of the effect editing box)
Should I change it ?