Side view still in progress. But here it is so far.
Sub-level 2 is 900' long, not the 465' shown on this map.
2nd edit: of course, if that had thought about it, they could have cut a stone stair way from Level 2 down to sub-level 2. With secret passageways connecting to Level 1, ground level, and sub-level 1. Less chance of being pinned in and taken out. But then, they might have survived the onsalught.
edit: Nov 13. Side-view updated to the most recent version.
I think you should. Things to be placed anywhere don't really fit in with the atlas, because everything needs to be placed somewhere for me to be able to link to it. (And if it isn't linked to, nobody would ever find them)
You might want to include in the map notes that the positions are just examples, and the DM is encouraged to move them as they please, or even add more.
Jim, i wonder if the outline of the mountain be made smooth so as to make its shape more pleasing. this is my personal view, so ignore it if you like it as it is. i like the trees on the mountain - perhaps more on the slopes
I think that would present a problem with the alignment of the two places where the dungeon meets the surface. Maybe to build this into a cliff face would be better? So that the two entrances can remain pretty much vertically aligned, but the ground form be more realistic?
But that said, I wouldn't object to you improving it either. This will be the "entrance" to your dungeon in the atlas, so any extra effort won't be wasted. But if you are tired of listening to all of us moaning for changes, feel free to call it done
Well, I hadn't read your responses... but this is what I did. I redrew the mountain and changed the fill style. Added a few trees and fractalized at 10.
Currently on part 3a of the CA155 annual for the rivers. Don't want to overload my computer. I'll get back to this map in a bit. Or however long the river part takes.
Comments
Back to this map series.
I am sort of working on a text file of information for each level. Room x is where a last stand took place. Room y has a secret door behind the boxes.
The floor in rooms x and y are covered in lose dirt.
Or should I key each room and info about each level ?
The side view of sub-level 2 is about 460 feet. The map of rooms is 900 feet.
I may slide the side-view of sub-level 2 towards the front of the mountain, and lengthen it towards the back the mountain.
Onward !
Of course, I could always add that into the blank area of sub-level 3...
Sub-level 2 is 900' long, not the 465' shown on this map.
2nd edit: of course, if that had thought about it, they could have cut a stone stair way from Level 2 down to sub-level 2. With secret passageways connecting to Level 1, ground level, and sub-level 1. Less chance of being pinned in and taken out. But then, they might have survived the onsalught.
edit: Nov 13. Side-view updated to the most recent version.
Full size lookout down to ground level
Full size Sub-level 1 down to the Deadly Cave
I'll create a separate page on the web site for the rest areas.
You might want to include in the map notes that the positions are just examples, and the DM is encouraged to move them as they please, or even add more.
And if anyone wants to post some feedback on the maps I would appreciate it.
All maps on my site linked above are 2000 pixels wide.
edit: I've been out of the house most of Thursday, and maybe Friday as well.
edit: spotted a problem, fixed and uploaded new map.
That way I could add in an overhang, blocking the lookout's view of the entrance, as an example.
But that said, I wouldn't object to you improving it either. This will be the "entrance" to your dungeon in the atlas, so any extra effort won't be wasted. But if you are tired of listening to all of us moaning for changes, feel free to call it done
And have to move the one tree downwards.
2nd edit: fixed the hovering tree.
You may want to increase the scaling on the fill style you have used (for the sky and mountain) to reduce the repetition a little.
The mountain was 25' and I changed it to 125'.
Currently on part 3a of the CA155 annual for the rivers. Don't want to overload my computer. I'll get back to this map in a bit. Or however long the river part takes.