Castle Distra-homebrew campaign WIP
Lorelei
🖼️ 46 images Mapmaker
So here is a small castle that I had decided was the residence of a player who was a former slave. It is inevitable my players end up at this castle at some point in the near future, so i figured i get to work on something FAST. Friday night we had a doozy of a rainstorm, so i worked on this. Just played around with frames and the blur for height effects tonight. I've still got SO much to do, like windows and some inner walls. All rooms still need lots of "dressing", but here's where i'm at.
Comments
WOW!
Wonderful work, Lorelei
I don't understand the rectangular shadow on the third level.
(I was having trouble with slow loading graphics yesterday, so I couldn't see any of them till this morning)
Those are beautiful, Lorelei. I will always envy the way you manage to generate a sense of harmony with the colours you pick and make
@seycyrus that isn't a shadow, it's a black rug leading up to the dais with the Arcane Gate
A couple observations:
- The title text is a big hard to read with the dark red outline. Making the outline brighter or the text itself white might be a good choice perhaps?
- It's neat idea to make the background more blurry the higher on the tower you get, but personally a blurry part of the image confuses my eyes - it's like I'm always trying to focus, but can't manage it. I prefer to soften the background by putting a partially transparent white rectangle on the sheet above the background. But that's of course personal preference.
Thanks for the tip Always wanting to try other's techniques. I'll try it out on my next map - I may do another tavern/inn floorplan in the regular DD3 set next